Animation on Farm - AccuRender nXt2024-03-29T08:56:44Zhttp://accurender.ning.com/forum/topics/animation-on-farm?commentId=6293855%3AComment%3A131766&feed=yes&xn_auth=noThanks Roy.
I'll base the num…tag:accurender.ning.com,2018-04-18:6293855:Comment:1318902018-04-18T16:24:16.012ZPeter Milnerhttp://accurender.ning.com/profile/PeterMilner
<p>Thanks Roy.</p>
<p>I'll base the number of frames on multiples of 80 then.</p>
<p>Thanks Roy.</p>
<p>I'll base the number of frames on multiples of 80 then.</p> Looks like it's hardcoded to…tag:accurender.ning.com,2018-04-18:6293855:Comment:1317692018-04-18T16:07:35.092ZRoy Hirshkowitzhttp://accurender.ning.com/profile/RoyHirshkowitz
<p>Looks like it's hardcoded to 20 frames / task.</p>
<p>Looks like it's hardcoded to 20 frames / task.</p> Is there any way of finding o…tag:accurender.ning.com,2018-04-18:6293855:Comment:1317682018-04-18T15:57:33.626ZPeter Milnerhttp://accurender.ning.com/profile/PeterMilner
<p>Is there any way of finding out how many frames in a packet, so that I can optimize the number of frames between 4 nodes?</p>
<p>Is there any way of finding out how many frames in a packet, so that I can optimize the number of frames between 4 nodes?</p> Yep. It's a compromise-- for…tag:accurender.ning.com,2018-04-18:6293855:Comment:1317662018-04-18T14:42:58.454ZRoy Hirshkowitzhttp://accurender.ning.com/profile/RoyHirshkowitz
<p>Yep. It's a compromise-- for most people batching them together makes them much more efficient in terms of time / frame. The time it takes to send the data around and load it in can be significant for most animations. Things have changed a bunch in terms of network efficiency and hard drive speed, so I'm not sure I would take this approach with the new stuff.</p>
<p>Yep. It's a compromise-- for most people batching them together makes them much more efficient in terms of time / frame. The time it takes to send the data around and load it in can be significant for most animations. Things have changed a bunch in terms of network efficiency and hard drive speed, so I'm not sure I would take this approach with the new stuff.</p> I tried 90 frames and it spli…tag:accurender.ning.com,2018-04-18:6293855:Comment:1318822018-04-18T14:32:25.441ZPeter Milnerhttp://accurender.ning.com/profile/PeterMilner
<p>I tried 90 frames and it split it into 5 tasks.</p>
<p>The trouble with this is that if anything goes wrong, or you need to interrupt the rendering process, you lose lots of renders rather than just 1 or 2.</p>
<p>I tried 90 frames and it split it into 5 tasks.</p>
<p>The trouble with this is that if anything goes wrong, or you need to interrupt the rendering process, you lose lots of renders rather than just 1 or 2.</p> I'd have to check, it's been…tag:accurender.ning.com,2018-04-18:6293855:Comment:1318792018-04-18T14:14:58.240ZRoy Hirshkowitzhttp://accurender.ning.com/profile/RoyHirshkowitz
<p>I'd have to check, it's been a long time since I looked at this, but I believe it bundles a bunch of frames together (perhaps packets of 16?). Try a hundred frame animation and see what you get.</p>
<p>I'd have to check, it's been a long time since I looked at this, but I believe it bundles a bunch of frames together (perhaps packets of 16?). Try a hundred frame animation and see what you get.</p>