AccuRender nXt

advanced rendering for AutoCAD

Okay, a couple more questions.

When AR Studio is running inside AutoCAD, I can't work on the CAD model unless I close Studio down. Is this correct behaviour?

How do I add a new light in Studio? I can edit existing nXt ones, but can't see how to add a brand new light source.

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Just tried tweaking the view of the render and now the pre-render preview doesn't match the preview during rendering (see screen shots below).

Okay. It appears to only match for the original window size when Studio is launched.

Changing the window size from large to small, or vice versa causes a mismatch.

I'll see if I can reproduce-- thanks.

There's an autocad command for tagging objects as lights-- it's called something like arstudiolight-- I'll check.

*****

You can start an out-of-process final rendering and close ArStudio down and continue to work without shutting the rendering.  It's on the Destination popdown of the Render tab.  I think this is what you mean.

It's more that, when putting a render together, I work on the model, run a quick test render, go back to the model to adjust/add things, run a quick test render etc etc.

Having to close studio down and then re-open it every time I want to change something greatly slows the process down.

I've never used AutoCAD directly for any rendering stuff - lights, cameras, textures etc. I've always done it through Accurender. Looks like I'll have to learn something new.

One other point: I find the render window navigation very clunky, as to navigate you have to keep clicking on different buttons for different types of movement. The nXt walkabout worked extremely well as you could control your view with just the mouse (left button-swivel left/right/up/down, right button - move left/right/up/down, scroll wheel - move forwards/backwards).

Yes, it will be different.  Typing arstudio should be roughly the same operation as "running a quick test render"-- it may be a little slower, and the first time you type it, it will certainly be slower (it was before).  Hopefully, it will make up for that with the immediate feedback you get on material changes, etc..

The few additional commands are not really "using AutoCAD directly"-- they're my commands.  They can be easily located on a palette and/or toolbar that says "AccuRender Studio" on it.

If you select the pointer tool on the render window (it's selected by default), the right mouse button and the scroll wheel gives you access to all the navigation functions like before.  Using the shift and ctrl keys modify these for panning and walking respectively.

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Roy Hirshkowitz posted a discussion

AccuRender Studio

Starting a new thread...Latest version of AccuRender Studio is here.  Among other changes:ArStudio command automatically loads the model and begins interactive rendering in addition to bringing up the Control Panel palette.Decal interface has been redone to include multiple decals and cylindrical projections.Legacy data is being handled a little better.See More
Nov 19
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Thanks Roy. That did the trick. I just have to wrap my head round the logic behind it."
Nov 11
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Here's how you adjust the overall transparency--  Edit the Decal material in the Material Editor. Go to Opacity and change it to 0 using the slider (I may do this automatically at some point). Edit the Opacity Map (not the Color Map) by…"
Nov 10
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Strength is supposed to do that-- I'll verify.  I'm working on a few things right now-- should have a build for you by tomorrow or so.  Some legacy items are not persistent, including materials (you should only need to have the…"
Nov 10
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Also, when I reduce the strength of the decal, instead of becoming transparent, it becomes grey. How would I set it to show some base material coming through?"
Nov 10
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Adding the decal from fresh using ARDECAL worked, even with my version. Next question: how do I add more than one decal to an object?"
Nov 10
Brittany Watson posted a discussion

Velvet Material

Hi, I am wondering if anyone has suggestions to how to create a decent velvet material (its for curtains).See More
Nov 5
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Sorry-- I was out of town for a few days. You should be able to replace the decal using the ArDecal command and it will handle everything automatically-- just use the png provided. -OR-- If you want to use the material editor you'll need to…"
Oct 30

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