ar3 vs nxt - AccuRender nXt2024-03-29T15:05:33Zhttp://accurender.ning.com/forum/topics/ar3-vs-nxt?commentId=6293855%3AComment%3A6547&x=1&feed=yes&xn_auth=nohi roy when i try to save a 5…tag:accurender.ning.com,2010-11-09:6293855:Comment:65472010-11-09T05:18:13.000Zchen rayhttp://accurender.ning.com/profile/chenray
hi roy when i try to save a 5000 x 5000 pixel image the below appear. can advise?<br />
<br />
Application does not support just-in-time (JIT)<br />
debugging. See the end of this message for details.<br />
<br />
************** Exception Text **************<br />
System.ArgumentException: Parameter is not valid.<br />
at System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)<br />
at ArWinForms.RaytraceForm.saveRendering_Click(Object sender, EventArgs e)<br />
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key,…
hi roy when i try to save a 5000 x 5000 pixel image the below appear. can advise?<br />
<br />
Application does not support just-in-time (JIT)<br />
debugging. See the end of this message for details.<br />
<br />
************** Exception Text **************<br />
System.ArgumentException: Parameter is not valid.<br />
at System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)<br />
at ArWinForms.RaytraceForm.saveRendering_Click(Object sender, EventArgs e)<br />
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)<br />
at System.Windows.Forms.ToolStripButton.OnClick(EventArgs e)<br />
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)<br />
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)<br />
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)<br />
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)<br />
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)<br />
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)<br />
at System.Windows.Forms.Control.WndProc(Message& m)<br />
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)<br />
at System.Windows.Forms.ToolStrip.WndProc(Message& m)<br />
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)<br />
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)<br />
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)<br />
<br />
<br />
************** Loaded Assemblies **************<br />
mscorlib<br />
Assembly Version: 2.0.0.0<br />
Win32 Version: 2.0.50727.4206 (VistaSP2GDR.050727-4200)<br />
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll<br />
----------------------------------------<br />
acdbmgd<br />
Assembly Version: 17.1.0.0<br />
Win32 Version: 17.1.51.0<br />
CodeBase: file:///C:/Program%20Files/AutoCAD%202008/AcdbMgd.DLL<br />
----------------------------------------<br />
msvcm80<br />
Assembly Version: 8.0.50727.4053<br />
Win32 Version: 8.00.50727.4053<br />
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4053_none_d08d7da0442a985d/msvcm80.dll<br />
----------------------------------------<br />
acmgd<br />
Assembly Version: 17.1.0.0<br />
Win32 Version: 17.1.51.0<br />
CodeBase: file:///C:/Program%20Files/AutoCAD%202008/acmgd.DLL<br />
----------------------------------------<br />
AcInfoCenterConn<br />
Assembly Version: 17.1.0.0<br />
Win32 Version: 17.1.51.0<br />
CodeBase: file:///C:/Program%20Files/AutoCAD%202008/AcInfoCenterConn.DLL<br />
----------------------------------------<br />
AdInfoCenter<br />
Assembly Version: 17.1.0.0<br />
Win32 Version: 17.1.51.0<br />
CodeBase: file:///C:/Program%20Files/AutoCAD%202008/AdInfoCenter.DLL<br />
----------------------------------------<br />
System.Windows.Forms<br />
Assembly Version: 2.0.0.0<br />
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)<br />
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll<br />
----------------------------------------<br />
System<br />
Assembly Version: 2.0.0.0<br />
Win32 Version: 2.0.50727.4205 (VistaSP2GDR.050727-4200)<br />
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll<br />
----------------------------------------<br />
System.Drawing<br />
Assembly Version: 2.0.0.0<br />
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)<br />
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll<br />
----------------------------------------<br />
Autodesk.Interop.AcInetEngine<br />
Assembly Version: 17.1.51.0<br />
Win32 Version: 17.1.51.0<br />
CodeBase: file:///C:/Program%20Files/AutoCAD%202008/Autodesk.Interop.AcInetEngine.DLL<br />
----------------------------------------<br />
AdInfoCenter.resources<br />
Assembly Version: 17.1.0.0<br />
Win32 Version: 17.1.51.0<br />
CodeBase: file:///C:/Program%20Files/AutoCAD%202008/en-US/AdInfoCenter.resources.DLL<br />
----------------------------------------<br />
Accessibility<br />
Assembly Version: 2.0.0.0<br />
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)<br />
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll<br />
----------------------------------------<br />
System.Xml<br />
Assembly Version: 2.0.0.0<br />
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)<br />
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll<br />
----------------------------------------<br />
System.Configuration<br />
Assembly Version: 2.0.0.0<br />
Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)<br />
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll<br />
----------------------------------------<br />
vdygihut<br />
Assembly Version: 17.1.0.0<br />
Win32 Version: 2.0.50727.4205 (VistaSP2GDR.050727-4200)<br />
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll<br />
----------------------------------------<br />
AcLayer<br />
Assembly Version: 17.1.0.0<br />
Win32 Version: 17.1.51.0<br />
CodeBase: file:///C:/Program%20Files/AutoCAD%202008/AcLayer.DLL<br />
----------------------------------------<br />
AcMgdShared<br />
Assembly Version: 17.1.0.0<br />
Win32 Version: 17.1.51.0<br />
CodeBase: file:///C:/Program%20Files/AutoCAD%202008/AcMgdShared.DLL<br />
----------------------------------------<br />
acmgdinternal<br />
Assembly Version: 17.1.0.0<br />
Win32 Version: 17.1.51.0<br />
CodeBase: file:///C:/Program%20Files/AutoCAD%202008/acmgdinternal.DLL<br />
----------------------------------------<br />
AcLayer.resources<br />
Assembly Version: 17.1.0.0<br />
Win32 Version: 17.1.51.0<br />
CodeBase: file:///C:/Program%20Files/AutoCAD%202008/en-US/AcLayer.resources.DLL<br />
----------------------------------------<br />
ArAcTexturedMesh<br />
Assembly Version: 1.0.3911.30375<br />
Win32 Version: 1, 0, 0, 1<br />
CodeBase: file:///D:/prog-back/program-main/accurrender/ntx/ArAcTexturedMesh.arx<br />
----------------------------------------<br />
ArWinForms<br />
Assembly Version: 0.0.0.0<br />
Win32 Version: 1.0.227.0<br />
CodeBase: file:///D:/prog-back/program-main/accurrender/ntx/ArWinForms.dll<br />
----------------------------------------<br />
<br />
************** JIT Debugging **************<br />
Application does not support Windows Forms just-in-time (JIT)<br />
debugging. Contact the application author for more<br />
information. If you need a background imag…tag:accurender.ning.com,2010-09-25:6293855:Comment:26752010-09-25T11:00:52.000ZMarc Chaumierhttp://accurender.ning.com/profile/MarcChaumier
If you need a background image, you have to use the "walkabout window" tool (icone=little foot). you import the bitmap picture as background, you set the size of the render picture to the same proportions as the background (can be taller or smaller), and in wired view (not shaded), with your mouse, you find the point of view that you prefer. Then you save that camera position in the walkabout window, and so it will be saved in acad.…<p style="text-align: left;"><img alt="" src="http://storage.ning.com/topology/rest/1.0/file/get/55256105?profile=RESIZE_1024x1024" width="721"></img></p>
If you need a background image, you have to use the "walkabout window" tool (icone=little foot). you import the bitmap picture as background, you set the size of the render picture to the same proportions as the background (can be taller or smaller), and in wired view (not shaded), with your mouse, you find the point of view that you prefer. Then you save that camera position in the walkabout window, and so it will be saved in acad.<p style="text-align: left;"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/55256105?profile=RESIZE_1024x1024" alt=""/></p> type, "camera" in the prompt…tag:accurender.ning.com,2010-09-24:6293855:Comment:26222010-09-24T18:52:38.000Zakinlolu olugbojihttp://accurender.ning.com/profile/akinloluolugboji
type, "camera" in the prompt and hit enter.<br />
<br />
click in top view for camera location and again for camera target and hit enter.<br />
<br />
right on the camera created and bring up the properties tab. Set the height of the camera and that of the<br />
target (while you are doing this another window pops up showing you the view you are editing )<br />
<br />
Click on named views via the view menu, select the camera and set current and apply.<br />
<br />
This you bring into walkabout window a little more adjustment and voila. render.
type, "camera" in the prompt and hit enter.<br />
<br />
click in top view for camera location and again for camera target and hit enter.<br />
<br />
right on the camera created and bring up the properties tab. Set the height of the camera and that of the<br />
target (while you are doing this another window pops up showing you the view you are editing )<br />
<br />
Click on named views via the view menu, select the camera and set current and apply.<br />
<br />
This you bring into walkabout window a little more adjustment and voila. render. For NXT you use the autocad c…tag:accurender.ning.com,2010-09-24:6293855:Comment:25832010-09-24T12:54:59.000ZWayne Williamsonhttp://accurender.ning.com/profile/WayneWilliamson
For NXT you use the autocad camera under the render tab, make a named perspective view. Make that named view current, then render. Your other option is to use the dview cammand old school style.
For NXT you use the autocad camera under the render tab, make a named perspective view. Make that named view current, then render. Your other option is to use the dview cammand old school style. hi can i check with u. in ar3…tag:accurender.ning.com,2010-09-24:6293855:Comment:25822010-09-24T12:24:48.000Zchen rayhttp://accurender.ning.com/profile/chenray
hi can i check with u. in ar3 interface we can use it camera and set the view within the ar3 but for nxt, how do we set the camera to get the view we want ?
hi can i check with u. in ar3 interface we can use it camera and set the view within the ar3 but for nxt, how do we set the camera to get the view we want ? Did you check path tracer in…tag:accurender.ning.com,2010-09-24:6293855:Comment:25002010-09-24T10:38:30.000Zakinlolu olugbojihttp://accurender.ning.com/profile/akinloluolugboji
Did you check path tracer in the advance tab of lighting? If yes you need at lest 100 passes of render for the noise to being to clear out.
Did you check path tracer in the advance tab of lighting? If yes you need at lest 100 passes of render for the noise to being to clear out. Let it bake longertag:accurender.ning.com,2010-09-24:6293855:Comment:24862010-09-24T06:23:58.000ZGeorge Ioannidishttp://accurender.ning.com/profile/GeorgeIoannidis
Let it bake longer
Let it bake longer hi guys thank for all the rep…tag:accurender.ning.com,2010-09-24:6293855:Comment:24842010-09-24T05:07:54.000Zchen rayhttp://accurender.ning.com/profile/chenray
hi guys thank for all the reply. i must agree nxt render quailty is much better. tried one of the attached image but it appear grainy . any chance if we can make it more sharper?<br />
<br />
understand that it need alot of passes to cook the renderings. if i compared rendering with ar3 and nxt , nxt provide much better renders but slower while ar3 not as good render but much faster...<br />
<br />
always have difficulties doing animation with accurender. do nxt intergrated animation interface allow objects movement…
hi guys thank for all the reply. i must agree nxt render quailty is much better. tried one of the attached image but it appear grainy . any chance if we can make it more sharper?<br />
<br />
understand that it need alot of passes to cook the renderings. if i compared rendering with ar3 and nxt , nxt provide much better renders but slower while ar3 not as good render but much faster...<br />
<br />
always have difficulties doing animation with accurender. do nxt intergrated animation interface allow objects movement etc... or must use co-motion 2? Missed AR3 too. In my option…tag:accurender.ning.com,2010-09-24:6293855:Comment:24782010-09-24T00:32:42.000Zakinlolu olugbojihttp://accurender.ning.com/profile/akinloluolugboji
Missed AR3 too. In my option it is easier to use that than nxt. The artifacts I got around. Before then it was 3ds max 3.1. the landscape library of Ar3 stole my heart and its easy of use and predefined material library.<br />
<br />
AR4 produced better and faster rendering than AR4 but the instability after Win Xp, brings to mind the days of AutoCad 2000. The AR3 interface of it makes better setting up of views. Added features of HDRi made the switch mandatory.<br />
<br />
People see my works now and find it…
Missed AR3 too. In my option it is easier to use that than nxt. The artifacts I got around. Before then it was 3ds max 3.1. the landscape library of Ar3 stole my heart and its easy of use and predefined material library.<br />
<br />
AR4 produced better and faster rendering than AR4 but the instability after Win Xp, brings to mind the days of AutoCad 2000. The AR3 interface of it makes better setting up of views. Added features of HDRi made the switch mandatory.<br />
<br />
People see my works now and find it impossible to believe i still use accurender. So I tell them it is Nxt. Nxt, AR3/4 are far apart. With added features like Material editor, Image Editor, Plant Editor, and now Path Tracer and much more down the line. nXt is by FAR easier to use t…tag:accurender.ning.com,2010-09-23:6293855:Comment:24632010-09-23T23:04:16.000ZKevin Lockwoodhttp://accurender.ning.com/profile/KSL
nXt is by FAR easier to use then any previous version. For me, I load the model, drop in my textures and just use the exterior preset (95% of my work are exteriors). Click render and maybe adjust the tonal setting... maybe.
nXt is by FAR easier to use then any previous version. For me, I load the model, drop in my textures and just use the exterior preset (95% of my work are exteriors). Click render and maybe adjust the tonal setting... maybe.