AccuRender nXt

advanced rendering for AutoCAD

In case you're interested in what I'm working on right now.  This is a new engine running on the Microsoft Azure cloud.  Took two hours using a total of 64 cores. (8 x 8-core machines).  Costs about $11.00.

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Let me know if you decide to try out Azure Batch-- I'll test and make sure my stuff is working and up to date.

nXt isn't on Azure Batch's list of supported applications. Do I need to go through the process of creating a custom pool of virtual machines with nXt installed on them? This is all very new to me, compared to simply clicking the cloud render button in 3ds. Is there a tutorial on how to set this up?

EDIT: haha, you beat me to it. Yes, I was going to try, but I'm not completely sure where to start, as you can tell by my above comment.

This only works with the new product "AccuRender Studio" which is available as a WIP.

All you need is an Azure Batch account (which will involve creating an Azure Storage Account as well.)   The last time I went through this exercise it was also necessary to manually ask for more cores then they give you by default (something like 16). 

AccuRender Studio will handle the rest-- it will ask you how many machines of which type you want and will set up the nodes automatically.  You can monitor the progress of a cloud rendering using either the tools provided by me or by Microsoft.  I will test this in the next day or so to make sure it's actually still working-- it's been a few months.  I'll let you know.

No documentation yet-- you'll be the first outside of McNeel to try it if you decide to. 

Download link to the new software is here.

EDIT:  Found at least one problem with the azure stuff-- will require an update from me.  Maybe as early as today.

I'm definitely interested in getting this working on my end. We've invested a lot of time into this software and I really don't want to transition to something like REVIT/3ds just for cloud rendering as I consider your software superior in every other way for what we do. We've looked into setting up a render farm, but cloud rendering seems to be a much better solution for us. I really appreciate your help.

Looking through Accurender Studio, at the moment. Trying to figure out how to open what I've done in Accurender/AutoCAD as a scene...

Type "netload"-- navigate to Program Files / AccuRender Studio -- and grab the appropriate plugin version-- ArStudioAcadPlugin## for your version of AutoCAD.

Type "arscene" to create the scene file and load AccuRender Studio.  Start with something simple...

****

I've got the cloud stuff working again.  Some changes Microsoft made in the previous 6 months were the problem.  I will post an update to AccuRender Studio probably later this afternoon.  The program will notify you of the update when you run it.

More here

Great, thank you! I've got the export working now. I was hoping it would export more of what I'd already set up in nXt. It converted most of my materials to Studio equivalents, which aren't as sophisticated (metals are more reflective, bitmaps are shifted on materials, etc). Was this a failure of the export on my end or just where Studio is currently at as far as development? I really like where Studio is heading and I want to make sure I'm doing things correctly.

You're definitely not doing anything wrong.  Make a note of any problems and we'll deal with each of them individually .  There is a new material model and new rendering engine so there may be some differences that will be difficult to reconcile, but we can try.

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Roy Hirshkowitz posted a discussion

AccuRender Studio

Starting a new thread...Latest version of AccuRender Studio is here.  Among other changes:ArStudio command automatically loads the model and begins interactive rendering in addition to bringing up the Control Panel palette.Decal interface has been redone to include multiple decals and cylindrical projections.Legacy data is being handled a little better.See More
Nov 19
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Thanks Roy. That did the trick. I just have to wrap my head round the logic behind it."
Nov 11
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Here's how you adjust the overall transparency--  Edit the Decal material in the Material Editor. Go to Opacity and change it to 0 using the slider (I may do this automatically at some point). Edit the Opacity Map (not the Color Map) by…"
Nov 10
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Strength is supposed to do that-- I'll verify.  I'm working on a few things right now-- should have a build for you by tomorrow or so.  Some legacy items are not persistent, including materials (you should only need to have the…"
Nov 10
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Also, when I reduce the strength of the decal, instead of becoming transparent, it becomes grey. How would I set it to show some base material coming through?"
Nov 10
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Adding the decal from fresh using ARDECAL worked, even with my version. Next question: how do I add more than one decal to an object?"
Nov 10
Brittany Watson posted a discussion

Velvet Material

Hi, I am wondering if anyone has suggestions to how to create a decent velvet material (its for curtains).See More
Nov 5
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Sorry-- I was out of town for a few days. You should be able to replace the decal using the ArDecal command and it will handle everything automatically-- just use the png provided. -OR-- If you want to use the material editor you'll need to…"
Oct 30

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