AccuRender nXt

advanced rendering for AutoCAD

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Those are all damn good Mike! Is it new version of Lumion? Giving me the feel of Unreal Engine 4... but polished to the limits (sometimes too much IMHO). A lot of work and good results anyway.

Hi george..

unreal engine still mainly for games that`s why most gaming companies use it, you can also 

do your architectural walk through animation, however doesnt have plants built in, moving cars,3d people,etc etc.

i tried twinmotion too, same as lumion ,less quality still got good features.

Lumion 8 took it to another level...photos and video production... with preset finishes features ( ie cloudy day,sunny,dawn,realistic etc etc)...really cool

The dog...is it the same on every scene? :P

:D:D:D....give that dog a treat.....poor thing ...was in the snow clip...outside the house on his own....i feel sorry for him..:)

Digging in different mine Mike, here is a 3 hours mashup for pergola situation and presentation. Not done in nXt though (even if it could easily be done there as well) :)

Nice one George.......now...

if you got adobe aftereffect.... you can easily add animated 3d people in your scene....

take your scene to aftereffect ... add 3d people clips and make a 15 second movie clip .

mike

Thanks Mike! By the way, H N Y! Well I am not going to make animations, as there wasn't any customer interested in it until now. I am learning (quite slowly) the transition of static models from Blender to Unreal Engine editor for real time walkthroughs, that can be captured to movie clips (for those haven't enough GPU card power) I am still not getting results comparable to still renders, though there is great potential in it undoubtedly.

happy new 2018 to you too....

let me know how the experiment going....i can lend you ;) moving people to test it....

mike

Another pergola just finished.

i like it 

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Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio for AutoCAD
"Posted build 0085 which addresses this."
21 hours ago
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio for AutoCAD
"I'll give that a try later this morning.  I may ask for more details or a model next week."
yesterday
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio for AutoCAD
"I got the decals working, but if I then edit one of the materials, the decals disappear when the model reloads. If I then close ArStudio and re-launch it, they're back again."
yesterday
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio for AutoCAD
"7302 SPP - 40 minutes on 80 cores."
yesterday
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio for AutoCAD
"I'm still mulling that one over.  I took it out because it's very confusing to people about when to use mapping or when to use a local transform in the material-- and how the two interact.  I can put a rotation back in pretty…"
yesterday
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio for AutoCAD
"Yep, decals are now working. I'm happy to go with IOR 1.5 if it doesn't slow the rendering down. Any joy with rotating texture images?"
yesterday
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio for AutoCAD
"I forgot to mention window glass properties that will negatively impact performance-- Not using the Thin checkbox and modeling glass Using a bump map of any kind Using surface roughness It's fine to do all of the above when you need to. …"
Friday
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio for AutoCAD
"Nice.  I can certainly add passes as a constraint.  I did this to keep it consistent with the cloud stuff, where I won't be adding passes since everyone is billed by time. Passes, BTW, are called Samples per Pixel in the Image…"
Friday

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