AccuRender nXt

advanced rendering for AutoCAD

Hi,

I have a issue (maybe bug?) happening when sending renderings to farm.  It is happening with only one dwg file - terrain (everything in attachment) - when it is sent to farm it takes very long to produce model for farm (10 minutes) and file *.nxtmodel for farm model is HUGE (over 10 GB). Terrain is quite simple modeled as mass group (couple of mass elemets grouped together), also I tried to convert terrain to 3D solid which it didn't help at all (*.nxtmodel size dropped to 8 GB). But when I export dwg to plain dwg, everything works fine. Can you look at it, Roy?

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Thanks.  I may not get to it for a day or so.

OndraZ, I tried your model here without any issues. The models translated, loaded and rendered all under 2mins on a 2 computer farm. All 3 files acted the same as well. I rendered them at 1700x1100.

Thanks for trying, Garret. I tried the file I've sent again...and I'm still getting huge model (now 5GB) - see printscreen in attachment. Autocad Architecture 2010, Win 7 Pro 64 bit, nXtFarm 276

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Here;'s what I am getting using the 'MG' version of the file. There is quite a difference for sure! 

 

AutoCAD Architecture 2012, Win XP 64 bit, nxt Farm 276

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So after some time I found out what was the problem. If mass group has decal applied -> nXtmodel is about  over 10 GB. After removing decal, nXtmodel size drops to 205 MB and everything works fine...

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Interesting.  I may ask you for a little help in reproducing this when I get back to the office next week.  It may be a bug.

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Windows 11

Does anyone know if there are any issues with updating to Windows 11 for either nXt or AR Studio on AutoCAD 2022?See More
yesterday
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"0296 is up-- includes New... options for light channels."
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Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"0295 is up, includes scale factor for preview image and stop after # passes.  Haven't gotten to New light channel option in Lights interface yet.  Check it out if you have a chance (no worries if not.)"
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Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yeah-- I understand.  I just think you may find you have a similar problem in this new engine with trying to estimate how many passes will be good enough.   That can vary a lot. You're always going have some error, allocating…"
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Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
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Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"It's an easy feature to add, but I'm pretty sure with this new version you'll find a time constraint to be more reliable.  The rendering below is probably done already, with a noise filter, or close to it."
Jan 7

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