AccuRender nXt

advanced rendering for AutoCAD

My new computer came with a Quadro 4000 graphics card.

Is there any way of utilizing the GPU capabilities to speed rendering up?

Views: 2489

Reply to This

Replies to This Discussion

using other rendering engine, ha ha........

Yes, there is. Try: Octane Render, Blender Cycles, Small LUX GPU, V-Ray RT, Indigo RT, Bunkspeed, Maxwell, Thea ..... :D

maxwell and vray is cpu rendering only

V-Ray RT with GPU support:

http://chaosgroup.com/en/2/vrayrt.html

Maxwell indeed has real time preview, but still, it is only CPU based.

VRAY RT...REAL TIME PRODUCTION...

None of the mentioned renderers are for use in AutoCAD. They are in majority stand-alone rendering suites with advanced connection plugins for the most popular 3D software programs like Maya, 3D Studio Max, Rhino 3D, Sketchup, Blender.... etc.

One of the best of Vray 2.0 is that you can use "Vray RT" as output, ie you can use the same parameters also Vray for RT, either CPU or GPU, this is a great advantage.
Picture this for animations, it is now a reality

vray in Max example...

vray using gpu is for display only, not for production

Hmm, not quite the answers I was looking for.

It's not a problem, it just seems a shame to have all that processing power sitting around doing nothing.

GPU seems to be very usefull when moving into the walkabout window. But it takes a cofee when rendering...

Still in a wait and see mode re: GPU for the type of rendering we do, but not particularly optimistic.  So far, despite all of the advertising hype, the results for others have been very mixed when doing things like Path Tracing.  

A GPU is a very different computer than a CPU, and the way the code is written changes drastically.  In the case of your 12 core machine, it would almost certainly be a case of either/or-- the GPU would have to substitute for not supplement the CPU.  Your case would be the least likely of all to show any significant improvement.

RSS

Search

Translate

Latest Activity

Rich Hart replied to John Prentice's discussion AUTOCAD 2018 XREFS
"I posted a new version, 0358-QF23, with a fix for this. The Material by Layer was not being recognized correctly in XREFs in AutoCAD 2018.  Please try the latest version from the downloads page and see if this new version works correctly…"
yesterday
George Ioannidis commented on Bryan's photo
Thumbnail

D1

"Path is OK. Peter Milner has done some stunning results using hybrid engine, though it requires really long rendering times for noise clear images. For his job he has got super powered rendering cluster with n² cores and lots of GB of RAM. The…"
Thursday
Bryan commented on Bryan's photo
Thumbnail

D1

"George, this is the path tracer engine. Do you have another recommendation? I am still figuring out materials. I will note that for future renders."
Thursday
mike makki posted a discussion
Thursday
George Ioannidis commented on Bryan's photo
Thumbnail

D1

"Is this done with hybrid render engine or the basic one?Comment not about rendering: Stone material is visibly repeating and I thing also out of scale (too big). Looks more like wallpaper, as there are windows and the wall is too thin to be made of…"
Thursday
Bryan posted photos
Wednesday
Roy Hirshkowitz replied to Peter Milner's discussion obj files
"Hmmm... I'll take a look at this in nXt for AutoCAD when I get a chance.. it should work. I doubt if the specular maps will work-- I don't think the textured meshes use standard materials.  You are reminding me of why I need to…"
Wednesday
George Ioannidis replied to Peter Milner's discussion obj files
"Peter, I was able to ad all specular and bump maps in Blender right, but for some reason nXt isn't recognizing it at all. The only texture it passes through is the main diffuse map.I am thinking of modifying the basic material (with only…"
Wednesday

© 2017   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service