Model shadows - AccuRender nXt2024-03-29T00:11:40Zhttp://accurender.ning.com/forum/topics/model-shadows?commentId=6293855%3AComment%3A113305&feed=yes&xn_auth=noThank you Roy, I reinserted t…tag:accurender.ning.com,2015-02-24:6293855:Comment:1133052015-02-24T19:09:46.918Zmiguel martinezhttp://accurender.ning.com/profile/miguelmartinez
<p>Thank you Roy, I reinserted the model close to the origin in another file and worked fine. Thanks.<a target="_self" href="http://storage.ning.com/topology/rest/1.0/file/get/55262504?profile=original"><img class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/55262504?profile=original" width="516"/></a></p>
<p>Thank you Roy, I reinserted the model close to the origin in another file and worked fine. Thanks.<a target="_self" href="http://storage.ning.com/topology/rest/1.0/file/get/55262504?profile=original"><img class="align-full" src="http://storage.ning.com/topology/rest/1.0/file/get/55262504?profile=original" width="516"/></a></p> You can also run into problem…tag:accurender.ning.com,2015-02-24:6293855:Comment:1136032015-02-24T17:21:10.679ZRoy Hirshkowitzhttp://accurender.ning.com/profile/RoyHirshkowitz
<p>You can also run into problems if you're using a very long lens and the camera is located far from the model.</p>
<p>You can also run into problems if you're using a very long lens and the camera is located far from the model.</p> I don't know for sure, but I'…tag:accurender.ning.com,2015-02-24:6293855:Comment:1134082015-02-24T17:20:22.722ZRoy Hirshkowitzhttp://accurender.ning.com/profile/RoyHirshkowitz
<p>I don't know for sure, but I'm guessing you're also having a precision problem related to either the drawing units or the model being located far from the origin. See the discussion below:</p>
<p><a href="http://accurender.ning.com/forum/topics/problem-with-textures-distribution" target="_blank">http://accurender.ning.com/forum/topics/problem-with-textures-distribution</a></p>
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<p>Check your units first-- using _DDUNITS and make sure they agree with the scale of your model. After…</p>
<p>I don't know for sure, but I'm guessing you're also having a precision problem related to either the drawing units or the model being located far from the origin. See the discussion below:</p>
<p><a href="http://accurender.ning.com/forum/topics/problem-with-textures-distribution" target="_blank">http://accurender.ning.com/forum/topics/problem-with-textures-distribution</a></p>
<p></p>
<p>Check your units first-- using _DDUNITS and make sure they agree with the scale of your model. After that check the coordinates to make sure the model is not located too far from the origin.</p>
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