AccuRender nXt

advanced rendering for AutoCAD

Well, dear colleagues, this is the first interior scene that I really liked the result. I found that the render time for the 1600x1200 resolution was high. The noise level was high too, but I managed to improve it in the image editor.

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For a first this is very good. Did you use Path Tracer or the Hybrid Engine? The more light into the scene the lesser the noise as it resolves also how many passes? 

Hola Wallace, saludos, buen trabajo,  algunos comentarios para complementar la información de Akin.  Trabaja las luces por canales de iluminación eso te permite posteriormente o aún en en proceso de renderizado apagar o prender determinados canales de iluminación o ajustar la intensidad de los mismos.  Utiliza modelos detallados cuando esten en primer plano. En principio te sugiero que cuando coloques la iluminación lo hagas comenzando  con la iluminación pre-establecida en este caso interior lighting  y después puedes ir asignando las luces  interiores, como rrecomendación agrupadas por canales.  Trabaja mas en los materiales, es increíble el aporte que dan  materiales creados con imágenes de mejor calidad.

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Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yes, the glass material translated as Refractive automatically."
Dec 23, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yeah-- like I mentioned the caustics are accurate but could be annoying.  Things that might alter it include changing the sun angle so it's not striking the chair's metal surfaces so directly, changing the roughness of the chair…"
Dec 23, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Here's the latest render using metallic materials. The chrome now looks a lot better. I do feel though that the reflected light on the back wall is too bright."
Dec 23, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Ah-- so that's a function of the material type.  The standard material won't give you a mirror anymore.  You need to change the material to metallic and you should get something more familiar.  Use the Type popdown on the…"
Dec 18, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Pacing a mirror on the back wall (reflections = 1.0, noise = 0.0), you can see the difference more clearly (top image is nXt)."
Dec 18, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"You can see from these two images that there is definitely something wrong with reflective surfaces. It appears the light is being reflected, but not objects or textures. In the nXt version (top image), the carpet texture is being reflected in the…"
Dec 18, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"It's interesting-- overall the quality of this interior is very high for that short amount of processing, and may be acceptable for certain scenes.  In this one, however, there are some reflective caustics that are taking longer to…"
Dec 17, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"ARDECAL now works. Here's the image after 10 minutes of rendering. I do have a slight concern that reflective surfaces seem rather dull. This is particularly evident on the end frame of the desk and the base of the chair."
Dec 17, 2020

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