AccuRender nXt

advanced rendering for AutoCAD

In this version we:

  • Improved rendering time for the Standard Mode by implementing the new 0351 nXt toolkit
  • Fix the install to add the Material, Plant, and Image Editors to the Start Menu again.

Views: 279

Reply to This

Replies to This Discussion

Ich habe mir auch die neueste Version 0351 herunter geladen und installiert.

Aber was ist da neu? Ich habe leider nichts gefunden. Wie geht das mit dem toolkit?

Aber ich habe eine Meldung bekommen, das meine Lizens nicht mehr da ist und das jetzt nur 30 Tage läuft.

Muss ich mir jetzt für meine 3er Lizens eine neue kaufen, oder wie muss ich das verstehen??

Läuft meine Lizens nur noch mit der alten Version 349??

The only new thing this in this version was the speed in rendering improvement.

If you license is over a year old, you would need to purchase a renewal to run any new releases.

Your license will still work with the 349 version.

I get an "apply_auto_reflections" error every time I render. (AutoCAD 2014 64bit)

Sorry.
I'll fix it and post a new version ASAP.

I posted this version as build 0351-OC12, after fixing the "apply_auto_reflections" message box that was appearing.

Please try that.

Thanks.

When will the NxtImageEditor sport an icon?

When would animated RPC's be introduce into the functions of Nxt, like cars/figures moving along a path?

I dont know what is happening, just download build 351 and crash so I mybe go back to 318 or 346

any sugestions..??

I assume that you could render these models in a previous build.

Can you send me one of the models to try here?

You can go to this page:
http://www.renderplus.com/htm/uploads.htm
and follow the instructions, to send us a file if it is too large to just attach to an email or a reply here.

Thanks.

in previous versions wont happen....

RSS

Search

Translate

Latest Activity

Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yes, the glass material translated as Refractive automatically."
Dec 23, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yeah-- like I mentioned the caustics are accurate but could be annoying.  Things that might alter it include changing the sun angle so it's not striking the chair's metal surfaces so directly, changing the roughness of the chair…"
Dec 23, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Here's the latest render using metallic materials. The chrome now looks a lot better. I do feel though that the reflected light on the back wall is too bright."
Dec 23, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Ah-- so that's a function of the material type.  The standard material won't give you a mirror anymore.  You need to change the material to metallic and you should get something more familiar.  Use the Type popdown on the…"
Dec 18, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Pacing a mirror on the back wall (reflections = 1.0, noise = 0.0), you can see the difference more clearly (top image is nXt)."
Dec 18, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"You can see from these two images that there is definitely something wrong with reflective surfaces. It appears the light is being reflected, but not objects or textures. In the nXt version (top image), the carpet texture is being reflected in the…"
Dec 18, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"It's interesting-- overall the quality of this interior is very high for that short amount of processing, and may be acceptable for certain scenes.  In this one, however, there are some reflective caustics that are taking longer to…"
Dec 17, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"ARDECAL now works. Here's the image after 10 minutes of rendering. I do have a slight concern that reflective surfaces seem rather dull. This is particularly evident on the end frame of the desk and the base of the chair."
Dec 17, 2020

© 2021   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service