AccuRender nXt

advanced rendering for AutoCAD

Build 008 --

More complete material-based lighting.  Objects can become emitters using material properties.

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Build 009

New build featuring a new look and feel.  This product is an early demo-- just for fun-- not to be confused with nXtRender for AutoCAD which is a rebranding of the original.

Here's an example of the material-based lighting introduced in Build 008:

Hi Roy - just for fun I tried the new build 9 64 version on completely clean new machine, and got error "The program can't start because ArObjects.dll is missing from your computer. Try reinstalling the program to fix this problem". This happened when trying to open an sketchup file.

Just tried with an obj export from sketchup and it works great

Hmmm.... interesting that nobody tried this-- I released the skp stuff months ago.  I can fix this very easily, give me a few minutes.

There's a new 64-bit installer that should fix this.  Let me know when you get a chance.

Thanks Roy it now works.

Hi Roy how can I open a Project that I do in cad with Nxt in NXT Studio I need to save in special format

Use the AutoLisp command (nxtwrite) to create a .nXtScene file.  You can also load .rhp, .obj and .skp directly.

Thanks Roy!!!!!!!

Roy I can't find the (nxtwrite) in nxtstudio file

Open AutoCAD and load your model, then at the command line type (nxtwrite) include the parentheses and it will allow you to export the model to a .nXtScene file. 

Thanks Daniel




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Prince Residence 2 !!!

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Yinka Gbotosho replied to akinlolu olugboji's discussion Why the difference in Image Equality
"Akin, I think you need to work on the glass material more. The IOR, Reflecction and Bitmap (if any) needs to be worked on. The material characteristic is key to realistic Illustration."
akinlolu olugboji commented on Yinka Gbotosho's photo

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"Sir, can you share your material library? Awesome work as always."
Yinka Gbotosho posted a photo

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Work in Progress! Modeled in AutoCad 2014 and Rendered in NXT. I have not rendered for some time now but coming back, I am excited about the new features. Congrats on a job well done Roy. Hope to post the finished work soon.
mike makki replied to George Ioannidis's discussion Bathroom
"nice one george"
Apr 20
George Ioannidis replied to George Ioannidis's discussion Bathroom
"Thanks Akin. The width of the opening is 55cm, rather marginal narrow for me. The camera angle is unfortunately too wide and distorting, as the room is absolutely tight."
Apr 19
akinlolu olugboji replied to George Ioannidis's discussion Bathroom
"Apart from the angle of the camera, I love it, especially the lighting. I must say the width of the glass door is rather big."
Apr 19
George Ioannidis posted a discussion


Small bathroom. Model: Blender 3D. Render: Blender Cycles. 1200X2000 2h10min on GPU Radeon 7970.See More
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