AccuRender nXt

advanced rendering for AutoCAD

Perspective between 3D model and background image on NXT autocad 2015

Hi, I would like to insert my 3D model on an image in background, obviously with the correct position, size and perspective lines.

Is there a method to move the 3D model to adapt it at the image in background?

At the moment i can only try to setting the position of my 3D model with the Autocad camera and launch the render to control if the position is correct, but it's impossible to find it. I must render my 3D model and put it in my image with Photoshop. Not a great result.

Look down here, the big machine is my 3D model but his position is not correct with the floor and all the structures.

Please can you help me?

Thank you 

enrico

Views: 33

Reply to This

Replies to This Discussion

There are a couple of ways to do this--

In nXt the WalkAbout window allows you to insert and manipulate background images and your viewpoint independently.  You can either allow nXt to composite the image for you, or save the thing with a transparent background and composite it in Photoshop or equivalent.  You'll need to adjust the resolution (aspect ratio) of the view to match the photo.

AutoCAD also supports background images, so you could manipulate the model in AutoCAD.  The aspect ratio stuff is trickier here-- it's often easier to do this in paperspace where you can precisely control the aspect ratio of the viewport.

RSS

Search

Translate

Latest Activity

Daniel Hargreaves posted a discussion

Accustudio

I know this is hard to believe, but Accustudio is over 20 years old. It has been quiet for a couple of years now at the site. I'm looking to hand it off to the next generation. Is there anyone interested in working on the site and eventually taking over the ownership of it?See More
Dec 3
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio texture editing
"Currently only one texture per component and one bump map.  There is a blended material which allows more complex permutations-- most people do texture blending in photoshop. Solid textures refer to the granite/marble/wood procedural…"
Dec 2
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio testing
"Yes, it will be different.  Typing arstudio should be roughly the same operation as "running a quick test render"-- it may be a little slower, and the first time you type it, it will certainly be slower (it was before). …"
Dec 2
Peter Milner replied to Peter Milner's discussion AR Studio texture editing
"A further question: What is a solid texture?"
Nov 28
Peter Milner replied to Peter Milner's discussion AR Studio texture editing
"Okay. Another question on textures: In nXt you can layer different textures and bump maps to create a more complex material. For example, the Oak veneer material (image attached) uses two bump maps: one for the grain and one for the flecks. In…"
Nov 28
Peter Milner replied to Peter Milner's discussion AR Studio testing
"It's more that, when putting a render together, I work on the model, run a quick test render, go back to the model to adjust/add things, run a quick test render etc etc. Having to close studio down and then re-open it every time I want to…"
Nov 28
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio texture editing
"For AutoCAD I don't think you need to manipulate this-- leaving it alone should work.  It's there for other applications (Rhino, Sketchup, etc.) which permit multiple sets of texture coordinates on the same mesh-- native AutoCAD…"
Nov 27
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio testing
"There's an autocad command for tagging objects as lights-- it's called something like arstudiolight-- I'll check. ***** You can start an out-of-process final rendering and close ArStudio down and continue to work without shutting the…"
Nov 27

© 2019   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service