shining metal materials and hdri? - AccuRender nXt2024-03-29T00:42:58Zhttp://accurender.ning.com/forum/topics/shining-metal-materials-and-hdri?feed=yes&xn_auth=noI think I am getting closer..…tag:accurender.ning.com,2012-01-18:6293855:Comment:607642012-01-18T14:11:33.184ZBarry Haydenhttp://accurender.ning.com/profile/BarryHayden
<p>I think I am getting closer...............</p>
<p>see attached</p>
<p>I think I am getting closer...............</p>
<p>see attached</p> The perspective part is also…tag:accurender.ning.com,2012-01-16:6293855:Comment:605742012-01-16T15:10:11.459ZRoy Hirshkowitzhttp://accurender.ning.com/profile/RoyHirshkowitz
<p>The perspective part is also very important when you're reflecting something at infinity from a plane-- otherwise you'll only be hitting a single pixel in the background map.</p>
<p>The perspective part is also very important when you're reflecting something at infinity from a plane-- otherwise you'll only be hitting a single pixel in the background map.</p> thanks Roy.........
I'm getti…tag:accurender.ning.com,2012-01-16:6293855:Comment:606392012-01-16T03:55:16.457ZBarry Haydenhttp://accurender.ning.com/profile/BarryHayden
<p>thanks Roy.........</p>
<p>I'm getting closer to understanding.</p>
<p>Aha! filleted edges, I think that is what I was "missing".</p>
<p>thanks Roy.........</p>
<p>I'm getting closer to understanding.</p>
<p>Aha! filleted edges, I think that is what I was "missing".</p> Slightly different view with…tag:accurender.ning.com,2012-01-15:6293855:Comment:607372012-01-15T06:51:37.000ZRoy Hirshkowitzhttp://accurender.ning.com/profile/RoyHirshkowitz
<p>Slightly different view with the edges of the pylon filleted (just for illustration.) Again-- I didn't do anything else.</p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/55258895?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/55258895?profile=RESIZE_1024x1024" width="721" class="align-full"/></a></p>
<p></p>
<p>Slightly different view with the edges of the pylon filleted (just for illustration.) Again-- I didn't do anything else.</p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/55258895?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/55258895?profile=RESIZE_1024x1024" width="721" class="align-full"/></a></p>
<p></p> I opened pylon v2, turned on…tag:accurender.ning.com,2012-01-15:6293855:Comment:606302012-01-15T06:49:01.400ZRoy Hirshkowitzhttp://accurender.ning.com/profile/RoyHirshkowitz
<p>I opened pylon v2, turned on perspective, and changed the viewpoint a bit-- I didn't do anything else-- this is what I get. It's the sort of thing you normally get with faceted objects.</p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/55258840?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/55258840?profile=RESIZE_1024x1024" width="721" class="align-full"/></a></p>
<p></p>
<p>I opened pylon v2, turned on perspective, and changed the viewpoint a bit-- I didn't do anything else-- this is what I get. It's the sort of thing you normally get with faceted objects.</p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/55258840?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/55258840?profile=RESIZE_1024x1024" width="721" class="align-full"/></a></p>
<p></p> I don't think I am have a pro…tag:accurender.ning.com,2012-01-15:6293855:Comment:606292012-01-15T04:09:49.469ZBarry Haydenhttp://accurender.ning.com/profile/BarryHayden
<p>I don't think I am have a problem with materials.</p>
<p> </p>
<p>I would like to render a single object (the pylon) with a shiny glossy metal material similer to chrome or polished stainless steel.</p>
<p> </p>
<p>This would appear to be a simple task.</p>
<p>Apparenty not in Accurender.</p>
<p>I don't think I am have a problem with materials.</p>
<p> </p>
<p>I would like to render a single object (the pylon) with a shiny glossy metal material similer to chrome or polished stainless steel.</p>
<p> </p>
<p>This would appear to be a simple task.</p>
<p>Apparenty not in Accurender.</p> Gracias por un ejemplo de su…tag:accurender.ning.com,2012-01-15:6293855:Comment:606282012-01-15T03:43:04.578ZBarry Haydenhttp://accurender.ning.com/profile/BarryHayden
<div style="padding: 0.6em;"><div style="padding: 0.6em;">Gracias por un ejemplo de su trabajo hermoso. ¿Cómo me aplico a mi pilón?</div>
Thank you for an example of your beautiful work. <br/>How do I apply to my pylon?</div>
<div style="padding: 0.6em;"><div style="padding: 0.6em;">Gracias por un ejemplo de su trabajo hermoso. ¿Cómo me aplico a mi pilón?</div>
Thank you for an example of your beautiful work. <br/>How do I apply to my pylon?</div> Aqui mando un ejemplo para ob…tag:accurender.ning.com,2012-01-15:6293855:Comment:605602012-01-15T03:34:18.947ZJorge Javier Lara Domínguezhttp://accurender.ning.com/profile/JorgeJavierLaraDominguez
<p>Aqui mando un ejemplo para obtener el material</p>
<p>Aqui mando un ejemplo para obtener el material</p> tag:accurender.ning.com,2012-01-15:6293855:Comment:606272012-01-15T03:33:07.809ZJorge Javier Lara Domínguezhttp://accurender.ning.com/profile/JorgeJavierLaraDominguez
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/55258885?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/55258885?profile=RESIZE_1024x1024" width="721" class="align-full"/></a></p>
<p><a href="http://storage.ning.com/topology/rest/1.0/file/get/55258885?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/55258885?profile=RESIZE_1024x1024" width="721" class="align-full"/></a></p> I have tried all the hdr's in…tag:accurender.ning.com,2012-01-14:6293855:Comment:605552012-01-14T23:16:09.027ZBarry Haydenhttp://accurender.ning.com/profile/BarryHayden
<p>I have tried all the hdr's included with NXT.</p>
<p>All the results are similer, the sphere renders, but the flat surfaces remain gray or slightly rose colored with the "grace_probe.hdr".</p>
<p> </p>
<p>I have also tried rescaling the pylon larger and smaller, but no difference.</p>
<p>I have tried all the hdr's included with NXT.</p>
<p>All the results are similer, the sphere renders, but the flat surfaces remain gray or slightly rose colored with the "grace_probe.hdr".</p>
<p> </p>
<p>I have also tried rescaling the pylon larger and smaller, but no difference.</p>