Volumetric Fog - AccuRender nXt2024-03-29T07:49:36Zhttp://accurender.ning.com/forum/topics/volumetric-fog?commentId=6293855%3AComment%3A19510&feed=yes&xn_auth=noYeah, deep, coloured, stinkin…tag:accurender.ning.com,2011-03-28:6293855:Comment:206102011-03-28T04:47:11.053ZGeorge Ioannidishttp://accurender.ning.com/profile/GeorgeIoannidis
Yeah, deep, coloured, stinking London smog :)
Yeah, deep, coloured, stinking London smog :) Nope.tag:accurender.ning.com,2011-03-27:6293855:Comment:208102011-03-27T21:46:50.693ZRoy Hirshkowitzhttp://accurender.ning.com/profile/RoyHirshkowitz
Nope.
Nope. if it was possible to adjust…tag:accurender.ning.com,2011-03-27:6293855:Comment:209022011-03-27T21:35:30.378ZRos. Rihahttp://accurender.ning.com/profile/RosRiha
if it was possible to adjust the properties of the fog in the nXtImage editor, that would be marvellous - is it possible, Roy?
if it was possible to adjust the properties of the fog in the nXtImage editor, that would be marvellous - is it possible, Roy? Colored fog:tag:accurender.ning.com,2011-03-26:6293855:Comment:207042011-03-26T16:20:05.830ZRoy Hirshkowitzhttp://accurender.ning.com/profile/RoyHirshkowitz
Colored fog:<a target="_self" href="http://storage.ning.com/topology/rest/1.0/file/get/55256857?profile=original"><img class="align-full" width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/55256857?profile=RESIZE_1024x1024"/></a>
Colored fog:<a target="_self" href="http://storage.ning.com/topology/rest/1.0/file/get/55256857?profile=original"><img class="align-full" width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/55256857?profile=RESIZE_1024x1024"/></a> Same scene-- thicker fog.tag:accurender.ning.com,2011-03-25:6293855:Comment:206022011-03-25T22:51:06.595ZRoy Hirshkowitzhttp://accurender.ning.com/profile/RoyHirshkowitz
Same scene-- thicker fog.<a href="http://storage.ning.com/topology/rest/1.0/file/get/55256794?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/55256794?profile=RESIZE_1024x1024" width="721" class="align-full"/></a><br/>
Same scene-- thicker fog.<a href="http://storage.ning.com/topology/rest/1.0/file/get/55256794?profile=original" target="_self"><img width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/55256794?profile=RESIZE_1024x1024" width="721" class="align-full"/></a><br/> Backlit scene. Coming along.tag:accurender.ning.com,2011-03-25:6293855:Comment:201142011-03-25T22:36:09.037ZRoy Hirshkowitzhttp://accurender.ning.com/profile/RoyHirshkowitz
Backlit scene. Coming along.<a target="_self" href="http://storage.ning.com/topology/rest/1.0/file/get/55256742?profile=original"><img class="align-full" width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/55256742?profile=RESIZE_1024x1024"/></a>
Backlit scene. Coming along.<a target="_self" href="http://storage.ning.com/topology/rest/1.0/file/get/55256742?profile=original"><img class="align-full" width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/55256742?profile=RESIZE_1024x1024"/></a> They aren't discrete particle…tag:accurender.ning.com,2011-03-24:6293855:Comment:195342011-03-24T18:19:59.037ZRoy Hirshkowitzhttp://accurender.ning.com/profile/RoyHirshkowitz
<p>They aren't discrete particles-- (or a true density for that matter. ) What appears to be particlulate is actually just remaining noise in the path tracer. This one ran for a half hour-- it will get smoother (slowly).</p>
<p> </p>
<p>What you're actually specifying with the algorithm I'm playing with is a probability per unit distance that a ray entering the medium will scatter, absorb, or pass through (neither scatter nor absorb.)</p>
<p>They aren't discrete particles-- (or a true density for that matter. ) What appears to be particlulate is actually just remaining noise in the path tracer. This one ran for a half hour-- it will get smoother (slowly).</p>
<p> </p>
<p>What you're actually specifying with the algorithm I'm playing with is a probability per unit distance that a ray entering the medium will scatter, absorb, or pass through (neither scatter nor absorb.)</p> I agreetag:accurender.ning.com,2011-03-24:6293855:Comment:200042011-03-24T17:54:05.547ZMarc Chaumierhttp://accurender.ning.com/profile/MarcChaumier
I agree
I agree Can you adjust the size of th…tag:accurender.ning.com,2011-03-24:6293855:Comment:199082011-03-24T17:38:34.461ZPeter Milnerhttp://accurender.ning.com/profile/PeterMilner
Can you adjust the size of the particles as well as the density?
Can you adjust the size of the particles as well as the density? Very low density interior fog.tag:accurender.ning.com,2011-03-24:6293855:Comment:199072011-03-24T16:53:46.539ZRoy Hirshkowitzhttp://accurender.ning.com/profile/RoyHirshkowitz
Very low density interior fog.<a target="_self" href="http://storage.ning.com/topology/rest/1.0/file/get/55256740?profile=original"><img class="align-full" width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/55256740?profile=RESIZE_1024x1024"/></a>
Very low density interior fog.<a target="_self" href="http://storage.ning.com/topology/rest/1.0/file/get/55256740?profile=original"><img class="align-full" width="721" src="http://storage.ning.com/topology/rest/1.0/file/get/55256740?profile=RESIZE_1024x1024"/></a>