AccuRender nXt

advanced rendering for AutoCAD

Discussion Forum (9)

Featured Discussions

New nXtRender 0343-NI04

We have released a new version of nXtRender for AutoCAD - version 0343-NI04 This release includes both some Core Engine changes and some Us…

Started by Albert D Hart in New Builds and VersionsLatest Reply

New Builds for nXtRender

We will place information about new builds in the thread. If you want to be informed whenever a new build is available, subscribe to this t…

Started by Albert D Hart in New Builds and VersionsLatest Reply

Nxt Studio

Build 008 -- More complete material-based lighting.  Objects can become emitters using material properties.

Started by Roy Hirshkowitz in nXtStudioLatest Reply

Categories Discussions Latest Activity

New Builds and Versions

12 Mar 13
Reply by norton torres


AutoCAD specific - and all old threads

1568 on Tuesday
Reply by akinlolu olugboji

nXtRender Add-ons

Add-ons for nXt Render

27 May 7
Reply by Roy Hirshkowitz

Wishlist and other suggestions

20 Feb 1
Material informations
by Maciej

Rendering Advice and Comments

Rendering Engines, Ideas, etc.

55 on Tuesday
Reply by J. Raul Cardenas


Specific Questions for nXtRender fo Revit

6 Apr 22
nxtrender for Revit
by Sergio Astorga


Ideas, suggestions or requests

11 Sep 27, 2014
Release Notes?
by Gene Kim-Eng

Corner Bar

Anything else you want to discuss

28 Oct 30, 2014
by Marko Stout


nXtStudio WIP

6 Nov 3, 2014
Reply by Alfons Akamp




Latest Activity

J. Raul Cardenas replied to J. Raul Cardenas's discussion Render Settings
"8.6 MPixels is a lot indeed, specially in rendering time. Thanks a lot for the explanation, makes sense now."
akinlolu olugboji replied to mike makki's discussion my entry animation for cg competition at
"Awesome work, just can't help wondering why so many sheep are let on their own without a Shepard, also on the Patio, with so much leave movement which I believe is due to wind, it is unaffected be the burning fire. "
Roy Hirshkowitz replied to J. Raul Cardenas's discussion Render Settings
"No-- nothing to do with darker or lighter.  It does define resolution by dots per unit-- for example 36" x 24" at 100 dpi will provide 3600 x 2400 rendered pixels (8.6 million).  It's exactly the same as specifying 3600 x…"
J. Raul Cardenas posted a discussion

Render Settings

Under Render Settings>Passes>Print one have the option to select the size of the paper to print the rendering by using the X and Y and units, the question is:The Density, by default is 100, in a printer it is related to how much toner the printer use to make the final print darker or lighter, Is this the same concept in nXtRender?I've been using 8.5x11 and I need 24x36 print and wondering if I need to increase the density. Thanks to anybody who can respond.See More
Maciej posted a photo
Maciej posted a photo
mike makki posted a discussion
May 15
Maciej posted photos
May 15

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