AccuRender nXt

advanced rendering for AutoCAD

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Comment by Jorge Javier Lara Domínguez on June 11, 2012 at 7:02am

te sugeriria implementar una iluminacin mezcla de iluminacion diurna empleando un HDRi como apoyo. El motor 0 es renderizado sin Path TRace motor 1=PathTrace y motor 4 es la nueva version experimental...con muy buenoes resultados

Comment by Eduardo de Castro Garcia Martins on June 11, 2012 at 5:45am

I'm sorry, but what's "engine 0 or 4"?

I want to improve the quality of the ambient light to feel more realistic like other renderers...

Does this have something to do with it?

Comment by George Ioannidis on May 31, 2012 at 1:32am

Very good rendering. Engine 0? I would also try it with engine 4.

Comment by Medhat M. Ikhwan on July 3, 2011 at 3:35pm
Nice image

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Latest Activity

Rich Hart replied to Stuart Nathan's discussion Crashing
"I don't see the model attached here. Can you send it to me using my email address? rich.hart@renderplus.com"
12 hours ago
Stuart Nathan replied to Stuart Nathan's discussion Crashing
"I have already sent dwg. But here it is again."
17 hours ago
Roy Hirshkowitz replied to Stuart Nathan's discussion Crashing
"Send a sample drawing with the groundcover if possible-- it may be a scale issue."
Wednesday
Rich Hart replied to Stuart Nathan's discussion Crashing
"That's what I did too. I installed the older version of AccuRender that you're running, but it works fine for me. Wen you have a chance, could you let it run for maybe a half hour and see if it ever returns?"
Wednesday
Stuart Nathan replied to Stuart Nathan's discussion Crashing
"Yes it does exist. I am using nxt to add groundcover and browsing for the file. It stops when loading file."
Wednesday
Rich Hart replied to Stuart Nathan's discussion Crashing
"That groundcover file works for me. I assume that we are trying to fine the image file for the grass on you machine, and looking everywhere if we cannot find it, and that is taking forever to do the search. On my machine, that image file is located…"
Wednesday
Stuart Nathan replied to Stuart Nathan's discussion Crashing
"Here is one."
Wednesday
Rich Hart replied to Wayne Williamson's discussion Roy I Screwed Up
"It looked like the materials Horizontal Siding was being used for some of the walls. I edited that material and saw that it was based on a texture image where the strength was set to 1.0, so the material would simply be the color of the texture…"
Tuesday

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