AccuRender nXt

advanced rendering for AutoCAD

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Comment by Jorge Javier Lara Domínguez on June 11, 2012 at 7:02am

te sugeriria implementar una iluminacin mezcla de iluminacion diurna empleando un HDRi como apoyo. El motor 0 es renderizado sin Path TRace motor 1=PathTrace y motor 4 es la nueva version experimental...con muy buenoes resultados

Comment by Eduardo de Castro Garcia Martins on June 11, 2012 at 5:45am

I'm sorry, but what's "engine 0 or 4"?

I want to improve the quality of the ambient light to feel more realistic like other renderers...

Does this have something to do with it?

Comment by George Ioannidis on May 31, 2012 at 1:32am

Very good rendering. Engine 0? I would also try it with engine 4.

Comment by Medhat M. Ikhwan on July 3, 2011 at 3:35pm
Nice image

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Latest Activity

Jeff Waymack replied to Jeff Waymack's discussion Mapping materials to xrefs
"Thanks to everyone for all the support! Mike, while I will have to experiment, the issue is that the mapping changes when the model (a building) is xrefed into the site plan. In the building model it is just fine. Jeff"
1 hour ago
Jan Verzelen replied to Wallace Amorim Júnior's discussion Barber Furniture Model
"or install this skp plugin and use tons of free models from the 3d warehouse"
1 hour ago
mike makki replied to mike makki's discussion adding shaped hedges in nxt-
"make a box 3m x 0.7mx0.9m high ,load from cgtextures.com under nature-hedges maps and makes a displacement map with height."
4 hours ago
akinlolu olugboji replied to Wallace Amorim Júnior's discussion Barber Furniture Model
"The link I sent all have their models free, so search, you are bound to see something you can use. "
8 hours ago
akinlolu olugboji replied to mike makki's discussion adding shaped hedges in nxt-
".........and the Hedges?"
8 hours ago
mike makki replied to Jeff Waymack's discussion Mapping materials to xrefs
"select each roof with the orientation  where the roof tiles (or stands seams) and map from the icon. in materials.do that for every roof... bear in mind you may need to have each roof with a texture map of its own.... it might be the same…"
9 hours ago
Jeff Waymack posted a discussion

Mapping materials to xrefs

Greetings,As you can see from the attached image, the mapping for the metal roofs is not working. The mapping in the reference drawings is just fine, but when xrefed into another drawing the orientation of the mapping is lost.In AR4 there was an option to assign a material to object and set the mapping to the direction desired. Then when these drawings were xrefed in, the original mapping would be preserved.Is there a way to do this in xNt?Thanks,JeffSee More
11 hours ago
norton torres replied to Wallace Amorim Júnior's discussion Barber Furniture Model
"try a revit block and imported to autocad"
22 hours ago

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