AccuRender nXt

advanced rendering for AutoCAD

Comment

You need to be a member of AccuRender nXt to add comments!

Join AccuRender nXt

Comment by Dario James on September 10, 2012 at 5:49am

gracias george, el arbol coincido con vos que el arbol trae muchos problemas pero como esta emplazado en las cataratas de iguazu quiere demostrar que la selva se trata de preservar , y a este trabajo le falto tiempo ya que la imagen es la primera que salio quedo, generalmente es prueva y error 

saludos

Comment by George Ioannidis on September 10, 2012 at 4:32am

Fantastic work Dario! Rendering has that "real" feel of greenery, humidity, sun and air.

Just two things that strike me (absolutely subjectively though):

1. I don't like the tree in the middle of the pool. It will fill water with fallen leaves and twinks as well as bird's... hm, you know what :D So it should be seriously reconsidered by customers :)

2. Stone-made open passage between two houses. It should have some sign of supporting horizontal beam (even though stone material may be done as tiles, to "explain" the whole thing "optically"), as real stones couldn't be built without it.

I like very much the use of some materials, making this rendering one of the best exteriors ever posted here. I would let it cook further to better resolve areas in shadow. Great work, really great.

Search

Translate

Latest Activity

Peter Milner replied to Peter Milner's discussion Invisible light source
"Those shaders only work with the basic rendering engine. I only ever use Path Tracer or Hybrid."
21 hours ago
mike makki replied to Peter Milner's discussion Invisible light source
"I do not get why roy did get this material  - shader - no light source or reflection"
22 hours ago
Roy Hirshkowitz replied to Peter Milner's discussion Hidden lighting
"If they're behind a diffuser-- yep-- modeling the diffuser as a light source will get you most of the way there.  The type of lighting that a lot of folks are using, though, is these exposed 3M lighting strips.  They resemble…"
yesterday
Jan Verzelen replied to Peter Milner's discussion Hidden lighting
"okay, but why should one try to draw each separate light source? As you mentioned before, most of the time these are behind a diffuse cover. "
yesterday
Roy Hirshkowitz replied to Peter Milner's discussion Hidden lighting
"It works pretty well for this-- where the surfaces are diffuse.  Peter's got a more reflective surface which probably would show reflections of the individual light sources in the roll.  It's an interesting problem (and an actual…"
yesterday
Jan Verzelen replied to Peter Milner's discussion Hidden lighting
"this s what i get when trying to simulate led strips. i used rectangular hidden and visible area lights with the path tracer."
yesterday
Peter Milner replied to Peter Milner's discussion Hidden lighting
"I'll give it a whirl tomorrow."
yesterday
Roy Hirshkowitz replied to Peter Milner's discussion Hidden lighting
"Yep-- these sometimes do exhibit discreet reflections.  Does the hybrid engine do any better with these? "
yesterday

© 2014   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service