AccuRender nXt

advanced rendering for AutoCAD

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Comment by J Enrique Fernandez on May 1, 2012 at 2:02pm

Always you need a nice render to star with it, if not photoshop is useless.

Comment by Sampdoria on May 1, 2012 at 1:53pm

We photoshop a lot in Nxt or Max all the time, its the only way!

Comment by mike makki on May 1, 2012 at 3:53am

yeah right

Comment by George Ioannidis on May 1, 2012 at 3:40am

That's right :D

Comment by mike makki on May 1, 2012 at 3:28am

thats your opinion george

Comment by George Ioannidis on May 1, 2012 at 3:21am

Does that really matter? If we want to sell the picture it really doesn't, does it, Mike? Who cares then how we reach the desired result? Especially if someone can do something like that quickly, even in photomall... :D

Comment by mike makki on May 1, 2012 at 3:09am

this is a photoshop more than nxt

Comment by Sampdoria on December 19, 2011 at 1:07pm

Excellent render - I really love the roofs!

Comment by J Enrique Fernandez on September 26, 2011 at 1:20pm

Hola

Gracias por los comentarios,

los techos son texturas mapeadas, pero al final se editaron con photoshop  las aristas y un poco la parte final,  la arena es tambien una textura con bump y normals, el agua se agrego con photoshop, use un hdri de dosch extreme hires, con la tonalidad del agua similar para los reflejos y el ambiente.

 

Thanks for your comments

the roofs are meshes with map bitmaps and mask, also at the end use a litle photoshop editing to fix the edges and the low  end.

 

the light use a HDRI form dosch hires , with similar water color to the one in the image, add to the water in photoshop

 

enrique

Comment by Jorge Javier Lara Domínguez on September 26, 2011 at 6:36am
Muy buena imagen. Podrias compartir com hiciste la paja? la arena?

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Sampdoria replied to Sampdoria's discussion Reflections on Glazing
"Ground Angle is fine."
Tuesday
Sampdoria replied to Sampdoria's discussion Reflections on Glazing
"Thank you for your efforts Rich. So therefore I cant really get the specific colour for reflection in the Path Tracer (The only way to render for me). Therefore I will be stuck Photoshopping the Glazing like always :) The reflections come out fine…"
Tuesday
Rich Hart replied to Sampdoria's discussion Reflections on Glazing
"I tried using a color for the reflected channel and as you said, it did make the reflected glass black when using the Path Tracer. I then tried creating and HDRi sky from a white image and that worked better: Here is your model rendered, as you…"
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Sampdoria commented on Jan Verzelen's photo
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Sampdoria replied to Sampdoria's discussion Reflections on Glazing
"Thank you for taking time out for this. Please find attached CAD File. Ive removed the surrounding buildings to reduce the file size. Ive also set the Lighting to original settings. regards"
Sunday
Sampdoria replied to Sampdoria's discussion Reflections on Glazing
"Thank you for taking time out for this. Please find attached CAD File. Ive removed the surrounding buildings to reduce the file size. Ive also set the Lighting to original settings. regards"
Sunday

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