AccuRender nXt

advanced rendering for AutoCAD

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Comment by J Enrique Fernandez on May 1, 2012 at 2:02pm

Always you need a nice render to star with it, if not photoshop is useless.

Comment by Sampdoria on May 1, 2012 at 1:53pm

We photoshop a lot in Nxt or Max all the time, its the only way!

Comment by mike makki on May 1, 2012 at 3:53am

yeah right

Comment by George Ioannidis on May 1, 2012 at 3:40am

That's right :D

Comment by mike makki on May 1, 2012 at 3:28am

thats your opinion george

Comment by George Ioannidis on May 1, 2012 at 3:21am

Does that really matter? If we want to sell the picture it really doesn't, does it, Mike? Who cares then how we reach the desired result? Especially if someone can do something like that quickly, even in photomall... :D

Comment by mike makki on May 1, 2012 at 3:09am

this is a photoshop more than nxt

Comment by Sampdoria on December 19, 2011 at 1:07pm

Excellent render - I really love the roofs!

Comment by J Enrique Fernandez on September 26, 2011 at 1:20pm

Hola

Gracias por los comentarios,

los techos son texturas mapeadas, pero al final se editaron con photoshop  las aristas y un poco la parte final,  la arena es tambien una textura con bump y normals, el agua se agrego con photoshop, use un hdri de dosch extreme hires, con la tonalidad del agua similar para los reflejos y el ambiente.

 

Thanks for your comments

the roofs are meshes with map bitmaps and mask, also at the end use a litle photoshop editing to fix the edges and the low  end.

 

the light use a HDRI form dosch hires , with similar water color to the one in the image, add to the water in photoshop

 

enrique

Comment by Jorge Javier Lara Domínguez on September 26, 2011 at 6:36am
Muy buena imagen. Podrias compartir com hiciste la paja? la arena?

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Latest Activity

Roy Hirshkowitz replied to S. Jaisimha's discussion Bump map for material
"I would stay away from displacements for this-- they will impact performance way too much. This is going to require a combination of mapping and materials to really work.  nXt can get the size of the bitmap from the material definition, that…"
Wednesday
S. Jaisimha replied to S. Jaisimha's discussion Bump map for material
"Thanks for replying George. I tried a displacement map, but I am having serious trouble getting the map to sit right. Is there any example for nXtRender anywhere that I can follow? Will one single material with a displacement map work immaterial of…"
Wednesday
George Ioannidis replied to S. Jaisimha's discussion Bump map for material
"I think that for that type is better to use displacement map. Displacement actually modifies the geometry rather then just fake the relief."
Wednesday
S. Jaisimha posted a discussion

Bump map for material

I want to create multiple materials with different bump maps, so that they can be assigned to the objects in AutoCAD for rendering. Please see the attachment for an idea. The idea is to assign the appropriate one to the object for rendering.If this can be achieved, it will avoid a whole lot of symbol creation, since right now to get the design etching, we are creating individual symbols for each design. Obviously this is very time consuming and results in literally thousands of DWG files, one…See More
Wednesday
Wallace Amorim Júnior replied to Wallace Amorim Júnior's discussion Download NXT
"That works. Thanks, Albert Hart."
Jul 27
Albert D Hart replied to Wallace Amorim Júnior's discussion Download NXT
"Try this direct link for the current 64 bit   nXtRender - May 2015 OE08: arnxt64_0354-OE08.exe"
Jul 27
Wallace Amorim Júnior posted a discussion

Download NXT

Hi, guys.I had problems with my computer and I had to buy a new one. I lost many files and had no backup of nxt installer. I came to try download again, but the page is empty.What can I do to be able to download it?Thanks.See More
Jul 27
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