AccuRender nXt

advanced rendering for AutoCAD

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Comment by J Enrique Fernandez on May 1, 2012 at 2:02pm

Always you need a nice render to star with it, if not photoshop is useless.

Comment by Sampdoria on May 1, 2012 at 1:53pm

We photoshop a lot in Nxt or Max all the time, its the only way!

Comment by mike makki on May 1, 2012 at 3:53am

yeah right

Comment by George Ioannidis on May 1, 2012 at 3:40am

That's right :D

Comment by mike makki on May 1, 2012 at 3:28am

thats your opinion george

Comment by George Ioannidis on May 1, 2012 at 3:21am

Does that really matter? If we want to sell the picture it really doesn't, does it, Mike? Who cares then how we reach the desired result? Especially if someone can do something like that quickly, even in photomall... :D

Comment by mike makki on May 1, 2012 at 3:09am

this is a photoshop more than nxt

Comment by Sampdoria on December 19, 2011 at 1:07pm

Excellent render - I really love the roofs!

Comment by J Enrique Fernandez on September 26, 2011 at 1:20pm

Hola

Gracias por los comentarios,

los techos son texturas mapeadas, pero al final se editaron con photoshop  las aristas y un poco la parte final,  la arena es tambien una textura con bump y normals, el agua se agrego con photoshop, use un hdri de dosch extreme hires, con la tonalidad del agua similar para los reflejos y el ambiente.

 

Thanks for your comments

the roofs are meshes with map bitmaps and mask, also at the end use a litle photoshop editing to fix the edges and the low  end.

 

the light use a HDRI form dosch hires , with similar water color to the one in the image, add to the water in photoshop

 

enrique

Comment by Jorge Javier Lara Domínguez on September 26, 2011 at 6:36am
Muy buena imagen. Podrias compartir com hiciste la paja? la arena?

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Tom Jarvi replied to Tom Jarvi's discussion Decal attachment to round object
"Thanks! That did the trick. :)"
Friday
norton torres posted photos
Jun 23
Roy Hirshkowitz replied to kingjin's discussion Shading problem
"It's an exposure issue.  The sky at the horizon is very bright.  See our previous discussion for more information."
Jun 20
akinlolu olugboji replied to kingjin's discussion Shading problem
"Must be the tone generator compensating for the lighting situation. There is a way to lock it. Cannot remember. Twerking the Brightness, Burn and Saturation setting of the UI could help you in getting thee same result in both rendering. "
Jun 20
akinlolu olugboji replied to kingjin's discussion RPC file problem
"Like cars moving along a path is not yet supported, waiting for it though. Animated RPC like fountains, or people standing and moving on the same spot is supported so also photocopier printing with paper coming out of them. Just insert the RPC like…"
Jun 20
kingjin posted a discussion

Shading problem

The same file, all the settings as rendering the same time, but only just not the same perspective, rendering very different, I did something wrong, ask for help, thank you.See More
Jun 20
kingjin replied to kingjin's discussion RPC file problem
"Thank you, would you know how to use animated RPC files?"
Jun 20
akinlolu olugboji replied to kingjin's discussion RPC file problem
"I meant they could be used for still shots too."
Jun 19

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