AccuRender nXt

advanced rendering for AutoCAD

Falandry-02lite

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Comment by Sampdoria on February 7, 2012 at 5:00am

Thanks for sharing the texture and also the nice explanation. Its a lovely render!

Comment by Miguel Tano Adanes on August 1, 2011 at 12:29am
Marc, thanks a lot for the texture. And compliments again for your works!
Comment by akinlolu olugboji on July 31, 2011 at 10:36am
No need to create the time just down and install the capture software. When next you are doing it again record.
Comment by Marc Chaumier on July 30, 2011 at 4:04am
Hi Miguel, thanks! Seamless grass texture I made...
Comment by Marc Chaumier on July 29, 2011 at 3:15pm
I will try, but I've not the time now...
Comment by akinlolu olugboji on July 29, 2011 at 7:22am
Using a screen capture device,  can you record the grass making process again in photoshot?
Comment by Miguel Tano Adanes on July 29, 2011 at 5:51am

Hi Marc,

as alway, your grass appear extremly real! As well as the entire image.

What texture do you use for the grass? Have you created a personal one or is it one inside nXt?

Thanks!

Comment by Marc Chaumier on July 29, 2011 at 3:28am
Hi, Jorge, thanks. For the grass:  I cut out the part with grass (so I can change the picture, and keep my work on grass) and with the "duplication tool", I take a sharp shape, like a star with a lot of arms, that look a little bit like a grass clump or a sun. You can make your own form, by taking a cutted clump of grass or plant and in pshop, in "edition" menu, you have the option: use as pattern or something like that (mine is in french). So you create a new shape for the duplication tool. With this tool, you have to choose the place where the sample will be taken (be carefull on the scale of the sample), in first with the "alt" key, then you duplicate this sample on the limit of the grass. Be carefull to randomize it and not to be rectilinear. And you will make disappear that digital linearity. I take the sample very close from the place I will apply it, and I modify the size of my tool, to make it bigger as it is closer, and little when it's far. So you have done a new layer with the grass and a good cutted limit. And you can put a new render under this layer.
Comment by Jorge Javier Lara Domínguez on July 28, 2011 at 3:09pm
Excelente Trabajo, Marc. Podias compartir como haces el para que se vean las "hojas" del cesped en la orilla de la alberca? cuales son los parametros usados en el agua de la alberca? tu vegetacion es RPC? Saludos

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Roy Hirshkowitz replied to akinlolu olugboji's discussion Scaling HDRi mapps
"Environmental maps have to cover the entire sphere.  We do have a planar hdri map option for use as a background.  Generally you cannot use the same map for both."
2 hours ago
akinlolu olugboji replied to akinlolu olugboji's discussion Scaling HDRi mapps
"I believe it is call backplate in other renders."
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akinlolu olugboji posted a discussion

Scaling HDRi mapps

Is there a way in Nxt (or otherwise) to scale HDRI maps so they can be used as a background as well as for environmental illumination?See More
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Rich Hart replied to Bridget Gaddis's discussion materials will not preview in windows 8
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Bridget Gaddis replied to Bridget Gaddis's discussion materials will not preview in windows 8
"Rich, Thanks for your help.  Your solution worked."
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Rich Hart replied to Bridget Gaddis's discussion materials will not preview in windows 8
"Try one more time just to make sure-- I think you're on the right track. The file you need to register is armatthumb64.dll-- don't bother with the other one.  It must be run from an elevated command prompt. Try the following: Make…"
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Bridget Gaddis replied to Bridget Gaddis's discussion materials will not preview in windows 8
"Hi Rich, Thanks for the reply.  I did what you said below and when I try to open the file I am getting the following message:  The module"ArMaterial Thumb64.ddl" was loaded but the call to Diregister Server failed w/error code…"
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