AccuRender nXt

advanced rendering for AutoCAD

Falandry-02lite

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Comment by Sampdoria on February 7, 2012 at 5:00am

Thanks for sharing the texture and also the nice explanation. Its a lovely render!

Comment by Miguel Tano Adanes on August 1, 2011 at 12:29am
Marc, thanks a lot for the texture. And compliments again for your works!
Comment by akinlolu olugboji on July 31, 2011 at 10:36am
No need to create the time just down and install the capture software. When next you are doing it again record.
Comment by Marc Chaumier on July 30, 2011 at 4:04am
Hi Miguel, thanks! Seamless grass texture I made...
Comment by Marc Chaumier on July 29, 2011 at 3:15pm
I will try, but I've not the time now...
Comment by akinlolu olugboji on July 29, 2011 at 7:22am
Using a screen capture device,  can you record the grass making process again in photoshot?
Comment by Miguel Tano Adanes on July 29, 2011 at 5:51am

Hi Marc,

as alway, your grass appear extremly real! As well as the entire image.

What texture do you use for the grass? Have you created a personal one or is it one inside nXt?

Thanks!

Comment by Marc Chaumier on July 29, 2011 at 3:28am
Hi, Jorge, thanks. For the grass:  I cut out the part with grass (so I can change the picture, and keep my work on grass) and with the "duplication tool", I take a sharp shape, like a star with a lot of arms, that look a little bit like a grass clump or a sun. You can make your own form, by taking a cutted clump of grass or plant and in pshop, in "edition" menu, you have the option: use as pattern or something like that (mine is in french). So you create a new shape for the duplication tool. With this tool, you have to choose the place where the sample will be taken (be carefull on the scale of the sample), in first with the "alt" key, then you duplicate this sample on the limit of the grass. Be carefull to randomize it and not to be rectilinear. And you will make disappear that digital linearity. I take the sample very close from the place I will apply it, and I modify the size of my tool, to make it bigger as it is closer, and little when it's far. So you have done a new layer with the grass and a good cutted limit. And you can put a new render under this layer.
Comment by Jorge Javier Lara Domínguez on July 28, 2011 at 3:09pm
Excelente Trabajo, Marc. Podias compartir como haces el para que se vean las "hojas" del cesped en la orilla de la alberca? cuales son los parametros usados en el agua de la alberca? tu vegetacion es RPC? Saludos

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Yinka Gbotosho posted a photo

Prince Residence 2 !!!

Another Trial View
yesterday
Yinka Gbotosho replied to akinlolu olugboji's discussion Why the difference in Image Equality
"Akin, I think you need to work on the glass material more. The IOR, Reflecction and Bitmap (if any) needs to be worked on. The material characteristic is key to realistic Illustration."
yesterday
akinlolu olugboji commented on Yinka Gbotosho's photo
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Prince Residence !!!

"Sir, can you share your material library? Awesome work as always."
yesterday
Yinka Gbotosho posted a photo

Prince Residence !!!

Work in Progress! Modeled in AutoCad 2014 and Rendered in NXT. I have not rendered for some time now but coming back, I am excited about the new features. Congrats on a job well done Roy. Hope to post the finished work soon.
Friday
mike makki replied to George Ioannidis's discussion Bathroom
"nice one george"
Thursday
George Ioannidis replied to George Ioannidis's discussion Bathroom
"Thanks Akin. The width of the opening is 55cm, rather marginal narrow for me. The camera angle is unfortunately too wide and distorting, as the room is absolutely tight."
Thursday
akinlolu olugboji replied to George Ioannidis's discussion Bathroom
"Apart from the angle of the camera, I love it, especially the lighting. I must say the width of the glass door is rather big."
Wednesday
George Ioannidis posted a discussion

Bathroom

Small bathroom. Model: Blender 3D. Render: Blender Cycles. 1200X2000 2h10min on GPU Radeon 7970.See More
Tuesday

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