AccuRender nXt

advanced rendering for AutoCAD

Comment

You need to be a member of AccuRender nXt to add comments!

Join AccuRender nXt

Comment by Sampdoria on February 7, 2012 at 5:00am

Thanks for sharing the texture and also the nice explanation. Its a lovely render!

Comment by Miguel Tano Adanes on August 1, 2011 at 12:29am
Marc, thanks a lot for the texture. And compliments again for your works!
Comment by akinlolu olugboji on July 31, 2011 at 10:36am
No need to create the time just down and install the capture software. When next you are doing it again record.
Comment by Marc Chaumier on July 30, 2011 at 4:04am
Hi Miguel, thanks! Seamless grass texture I made...
Comment by Marc Chaumier on July 29, 2011 at 3:15pm
I will try, but I've not the time now...
Comment by akinlolu olugboji on July 29, 2011 at 7:22am
Using a screen capture device,  can you record the grass making process again in photoshot?
Comment by Miguel Tano Adanes on July 29, 2011 at 5:51am

Hi Marc,

as alway, your grass appear extremly real! As well as the entire image.

What texture do you use for the grass? Have you created a personal one or is it one inside nXt?

Thanks!

Comment by Marc Chaumier on July 29, 2011 at 3:28am
Hi, Jorge, thanks. For the grass:  I cut out the part with grass (so I can change the picture, and keep my work on grass) and with the "duplication tool", I take a sharp shape, like a star with a lot of arms, that look a little bit like a grass clump or a sun. You can make your own form, by taking a cutted clump of grass or plant and in pshop, in "edition" menu, you have the option: use as pattern or something like that (mine is in french). So you create a new shape for the duplication tool. With this tool, you have to choose the place where the sample will be taken (be carefull on the scale of the sample), in first with the "alt" key, then you duplicate this sample on the limit of the grass. Be carefull to randomize it and not to be rectilinear. And you will make disappear that digital linearity. I take the sample very close from the place I will apply it, and I modify the size of my tool, to make it bigger as it is closer, and little when it's far. So you have done a new layer with the grass and a good cutted limit. And you can put a new render under this layer.
Comment by Jorge Javier Lara Domínguez on July 28, 2011 at 3:09pm
Excelente Trabajo, Marc. Podias compartir como haces el para que se vean las "hojas" del cesped en la orilla de la alberca? cuales son los parametros usados en el agua de la alberca? tu vegetacion es RPC? Saludos

Search

Translate

Latest Activity

Roy Hirshkowitz replied to roberto sacchetti's discussion memory problem
"Yeah-- something has clearly gone wrong.  It's just not running out of memory, though-- not in the old sense (which it could easily do on 32 bit systems.)"
5 hours ago
Roy Hirshkowitz replied to roberto sacchetti's discussion memory problem
"The user mode virtual address space limit on 64 bit windows (the statistic we probably care most about here) is actually 8TB or 8192GB.  All of that must be backed by swap file space which would likely be the limiting factor here.  That…"
5 hours ago
Jorge Javier Lara Domínguez posted a discussion

Hola amigos...

Hola amigos, les dejo un link con mis ultimos trabajos. Felices fiestas, bendiciones para todos!!!https://www.facebook.com/N3dArquitecturaDigitalSee More
7 hours ago
roberto sacchetti replied to roberto sacchetti's discussion memory problem
"good morningI did a bit of evidence:1- I increased the page file windows to 25000 mb and kept giving me error2-I split between layers in the parking lot (front, center back), and also render individually gave me error3-I started to delete objects…"
11 hours ago
mike makki replied to roberto sacchetti's discussion memory problem
" hi george i did a render 3 years a ago for harvester restaurant where i needed to show rpc people eating ,walking in ,standing etc....i could only put about 13 of them.....then i tried 15...i got the message roberto got....i took it down to 13…"
20 hours ago
George Ioannidis replied to roberto sacchetti's discussion memory problem
"According to Micro$oft the memory limit of Windows 7 pro 64 bit is 192GB on physical memory. I doubt anyone could ever produce model that big. I remember one of my "heaviest" model I ever did with particle grass translated into mesh…"
20 hours ago
mike makki replied to roberto sacchetti's discussion memory problem
"i dont hink so roy....the more objects the more memory...."
20 hours ago
roberto sacchetti replied to roberto sacchetti's discussion memory problem
"I have a 1tb hdd, so I can increase the swap file size. How do I know which object is damaged rpc ???? are many: plants, people, cars ..... or I have to go to attempts?"
yesterday

© 2014   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service