AccuRender nXt

advanced rendering for AutoCAD

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Comment by kingjin on June 1, 2012 at 3:45am

yes,thanks

Comment by marco prina on June 1, 2012 at 12:02am

create a cylinder, tag it as an omnidirectional light and then in image editor use the glare effect

Comment by kingjin on May 31, 2012 at 9:12am

marco prina, Hello, I would like to know your purple lights how to set up?

Comment by kingjin on May 31, 2012 at 8:43am

marco prina, Hello, I use the latest English version.And your interface is not the same.

Comment by marco prina on May 31, 2012 at 5:42am

nxt build 308, italian language

Comment by kingjin on May 31, 2012 at 3:39am

marco prina, Thank you, your NXT interface and I do not, what is your version.

Comment by marco prina on May 30, 2012 at 5:51am

Comment by kingjin on May 30, 2012 at 2:39am

marco prina, Hello, what is your lighting is how to set?

Comment by marco prina on May 29, 2012 at 11:46pm

it's vignetting: it was a customer's request.

e0, 50 passes

Comment by Jan Verzelen on May 29, 2012 at 1:32pm

maybe the reflection of the mirror? there's a second shadow on the left inside the circle that can be caused by the seat in front of the mirror

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Latest Activity

akinlolu olugboji posted a discussion

Lightening Channels

purge%20-%20Standard.zipI have drawn attention to this before and I believe it was retified then but it seems to be back.Some light sources get stuck to each other such that when you assign a channel to it the other instance moves to that channel too and you are unable to assign them to different channels.The spot lights…See More
12 hours ago
Peter Milner replied to Peter Milner's discussion Invisible light source
"Those shaders only work with the basic rendering engine. I only ever use Path Tracer or Hybrid."
Wednesday
mike makki replied to Peter Milner's discussion Invisible light source
"I do not get why roy did get this material  - shader - no light source or reflection"
Wednesday
Roy Hirshkowitz replied to Peter Milner's discussion Hidden lighting
"If they're behind a diffuser-- yep-- modeling the diffuser as a light source will get you most of the way there.  The type of lighting that a lot of folks are using, though, is these exposed 3M lighting strips.  They resemble…"
Tuesday
Jan Verzelen replied to Peter Milner's discussion Hidden lighting
"okay, but why should one try to draw each separate light source? As you mentioned before, most of the time these are behind a diffuse cover. "
Tuesday
Roy Hirshkowitz replied to Peter Milner's discussion Hidden lighting
"It works pretty well for this-- where the surfaces are diffuse.  Peter's got a more reflective surface which probably would show reflections of the individual light sources in the roll.  It's an interesting problem (and an actual…"
Tuesday
Jan Verzelen replied to Peter Milner's discussion Hidden lighting
"this s what i get when trying to simulate led strips. i used rectangular hidden and visible area lights with the path tracer."
Tuesday
Peter Milner replied to Peter Milner's discussion Hidden lighting
"I'll give it a whirl tomorrow."
Tuesday

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