AccuRender nXt

advanced rendering for AutoCAD

1920 x 1280. Engine hybrid

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Comment by Alejandro Testa on March 26, 2013 at 4:41pm

Muito obrigado Wallace.

Comment by Wallace Amorim Júnior on March 26, 2013 at 1:24pm

magnífico

Comment by Wallace Amorim Júnior on March 26, 2013 at 1:24pm

Por favor, Alejandro, aquí hay un lugar para publicar su trabajo en nXt, no fotos.

Comment by Alejandro Testa on March 11, 2013 at 8:30am

Thanks Ian

Comment by Ian Foster Griffith on March 11, 2013 at 6:19am

That's Great, so when are we going fishing in that perfect looking power boat.

Love the reflection on the water, cool  - the sea colour looks real "excellent"

Would be really cool to show the client the difference in tide levels.

Say - here is your building at low tide and high tide looks like this.........lol

Comment by Alejandro Testa on March 11, 2013 at 4:37am

Gracias Darío.

Comment by Dario James on March 11, 2013 at 4:03am

muy bien ale, esta no la habia visto

Comment by Alejandro Testa on February 10, 2013 at 3:36pm

Merci beaucoup Marc, gracias Jorge, thanks Jan.

Comment by Marc Chaumier on February 10, 2013 at 9:31am

Bravo!

Comment by Jorge Javier Lara Domínguez on February 9, 2013 at 7:48am

Buena imagen. Muy buen material para el agua, me gusta el soft focus del sol.

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Latest Activity

Daniel Hargreaves posted a discussion

Accustudio

I know this is hard to believe, but Accustudio is over 20 years old. It has been quiet for a couple of years now at the site. I'm looking to hand it off to the next generation. Is there anyone interested in working on the site and eventually taking over the ownership of it?See More
Tuesday
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio texture editing
"Currently only one texture per component and one bump map.  There is a blended material which allows more complex permutations-- most people do texture blending in photoshop. Solid textures refer to the granite/marble/wood procedural…"
Monday
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio testing
"Yes, it will be different.  Typing arstudio should be roughly the same operation as "running a quick test render"-- it may be a little slower, and the first time you type it, it will certainly be slower (it was before). …"
Monday
Peter Milner replied to Peter Milner's discussion AR Studio texture editing
"A further question: What is a solid texture?"
Nov 28
Peter Milner replied to Peter Milner's discussion AR Studio texture editing
"Okay. Another question on textures: In nXt you can layer different textures and bump maps to create a more complex material. For example, the Oak veneer material (image attached) uses two bump maps: one for the grain and one for the flecks. In…"
Nov 28
Peter Milner replied to Peter Milner's discussion AR Studio testing
"It's more that, when putting a render together, I work on the model, run a quick test render, go back to the model to adjust/add things, run a quick test render etc etc. Having to close studio down and then re-open it every time I want to…"
Nov 28
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio texture editing
"For AutoCAD I don't think you need to manipulate this-- leaving it alone should work.  It's there for other applications (Rhino, Sketchup, etc.) which permit multiple sets of texture coordinates on the same mesh-- native AutoCAD…"
Nov 27
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio testing
"There's an autocad command for tagging objects as lights-- it's called something like arstudiolight-- I'll check. ***** You can start an out-of-process final rendering and close ArStudio down and continue to work without shutting the…"
Nov 27

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