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advanced rendering for AutoCAD

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Peter Milner replied to Peter Milner's discussion Render Farm transparent decals
"The Renderfarm is busy at the moment so I can't double check the problem. Have you tested it with both rendering engines?"
1 hour ago
Roy Hirshkowitz replied to Peter Milner's discussion Render Farm transparent decals
"Here's your cylindrical test you sent me earlier run on the farm-- I renamed the other map so it matched the decal name in the drawing.  This drawing is unaltered except for resolution-- no exploded blocks, etc..  Not sure what's…"
17 hours ago
Roy Hirshkowitz replied to Peter Milner's discussion Render Farm transparent decals
"Actually, all I need is the holesl1000.jpg"
17 hours ago
Roy Hirshkowitz replied to Peter Milner's discussion Render Farm TV screen
"So I think this one's handled now-- this is a farm generated image which seems to correlate well with the one on my main box.  I used the Channel controls to boost the screen x 20.  Otherwise these are your settings. I need to verify…"
17 hours ago
Roy Hirshkowitz replied to Peter Milner's discussion Render Farm transparent decals
"Can you send this one, or a simplified version, with the decal?  The last test case I had ran fine but I didn't have your exact map."
18 hours ago
Jelena replied to Rav's discussion Quick question
"beside the situation of lightning, a important aspect in arch-viz is "2-point perspective". keep the vertical lines vertical. "
22 hours ago
Maciej replied to Rav's discussion Quick question
"Get rid of the sun at all, U may use a nice, calibrated HDRI imagr instead of. Post the dwg  file, so we can take a look at it. Indirect lighting will increase the rendering time signifantly, so I wouldn't go for it... Powodzenia.  :)"
23 hours ago
Peter Milner replied to Peter Milner's discussion Render Farm transparent decals
"I've just run this one on build 347. As you can see, the mapping is fine, but I'm still not getting the transparency. "
yesterday

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