AccuRender nXt

advanced rendering for AutoCAD

Metal-in-glass chess set on granite chess board.

Metal-in-glass chess set on granite chess board.

NXT 308 engine 1 560 passes 6:30 rendering time at 1024X768 resolution. No light source except sky light.

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Comment by George Ioannidis on August 20, 2012 at 6:38am

Well, of course yes Marc. Actually the prototype has been manufactured, but instead of glass, perspex was used. The temperature of melted glass was too high to leave untouched the enclosed metal figures. As a result, there were optically almost the same figures, but extremely lighter than the one from metal and glass. The final "feel" when you hold them is somehow "cheap" or "fake" now :(

Comment by Marc Chaumier on August 20, 2012 at 6:03am

Wonderful George! Do you keep a little space between glass and metal in a piece?

Comment by George Ioannidis on May 1, 2012 at 2:40am

Comment by George Ioannidis on May 1, 2012 at 1:35am

I realised it after posting the reply :D

G8-F6.

Comment by George Ioannidis on April 30, 2012 at 10:03am

All model parts are solids. Metal figures are solids in solid glass box (it is proposal for real chess of our design, which would be made not from real glass but from clear plastic - probably melted perspex). Solids are not touching each other, they are floating 2mm above the chess board as well. I don't know how NXT handles internally the solid-in-solid situation, but I can see some nice refractions expected and seemed in real life. My (and not only my for sure) only objection is the rendering time. I tried the same model in different renderer acquiring equal or even better result in fraction of time (in 1/6 to be exact). I think nXt needs to be speeded up somehow, speed of rendering in certain conditions and using particular combination of lights and materials is now really the only drawback it has.

Mario, what do you mean by D2 and D4?

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mike makki replied to roberto sacchetti's discussion memory problem
" hi george i did a render 3 years a ago for harvester restaurant where i needed to show rpc people eating ,walking in ,standing etc....i could only put about 13 of them.....then i tried 15...i got the message roberto got....i took it down to 13…"
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George Ioannidis replied to roberto sacchetti's discussion memory problem
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mike makki replied to roberto sacchetti's discussion memory problem
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roberto sacchetti replied to roberto sacchetti's discussion memory problem
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Roy Hirshkowitz replied to roberto sacchetti's discussion memory problem
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mike makki replied to roberto sacchetti's discussion memory problem
"don't use so many.....shed half of the cars....and you wont have memory problem  "
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roberto sacchetti posted a discussion

memory problem

I just finished a 3D model; it is a shopping center with parking.cars and all objects are rpc. if you freeze the layer where there are the rpc render me it does.if I thaw the layer memory problems. any of you had this problem? how to solve it?the configuration is the following:windows 7 pro 64 bitautocad 2010nxt 318B 64memory pc 8g3d model with rpc layer thawed …See More
21 hours ago

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