AccuRender nXt

advanced rendering for AutoCAD

Metal-in-glass chess set on granite chess board.

Metal-in-glass chess set on granite chess board.

NXT 308 engine 1 560 passes 6:30 rendering time at 1024X768 resolution. No light source except sky light.

Views: 505

Comment

You need to be a member of AccuRender nXt to add comments!

Join AccuRender nXt

Comment by George Ioannidis on August 20, 2012 at 6:38am

Well, of course yes Marc. Actually the prototype has been manufactured, but instead of glass, perspex was used. The temperature of melted glass was too high to leave untouched the enclosed metal figures. As a result, there were optically almost the same figures, but extremely lighter than the one from metal and glass. The final "feel" when you hold them is somehow "cheap" or "fake" now :(

Comment by Marc Chaumier on August 20, 2012 at 6:03am

Wonderful George! Do you keep a little space between glass and metal in a piece?

Comment by George Ioannidis on May 1, 2012 at 2:40am

Comment by George Ioannidis on May 1, 2012 at 1:35am

I realised it after posting the reply :D

G8-F6.

Comment by George Ioannidis on April 30, 2012 at 10:03am

All model parts are solids. Metal figures are solids in solid glass box (it is proposal for real chess of our design, which would be made not from real glass but from clear plastic - probably melted perspex). Solids are not touching each other, they are floating 2mm above the chess board as well. I don't know how NXT handles internally the solid-in-solid situation, but I can see some nice refractions expected and seemed in real life. My (and not only my for sure) only objection is the rendering time. I tried the same model in different renderer acquiring equal or even better result in fraction of time (in 1/6 to be exact). I think nXt needs to be speeded up somehow, speed of rendering in certain conditions and using particular combination of lights and materials is now really the only drawback it has.

Mario, what do you mean by D2 and D4?

Search

Translate

Latest Activity

mike makki replied to George Ioannidis's discussion Old project - new render - long render time
"hello george I signed up for the cobas moskito render,didnt hear from them yet. "
4 hours ago
George Ioannidis replied to George Ioannidis's discussion Old project - new render - long render time
"I am using it almost all time. Cycles uses GPU smoothly. Thea render too. And the Moskito does it too. I think your GTX 770 is quite fast. You'll probably experience significantly faster rendering times using GPU. Read and compare some…"
Saturday
mike makki replied to George Ioannidis's discussion Old project - new render - long render time
":D.... so you have used it with blender....I do have a fast machine with 4g graphic card..gtx 770 so is it any good?"
Saturday
George Ioannidis replied to George Ioannidis's discussion Old project - new render - long render time
"Stay away from Cobas Mike, except you have some health problems (hope not :D ). But CEBAS Moskito maybe is the one you mention :) http://www.cebas.com/?pid=productinfo&prd_id=175 Blender + Cycles has that FOR FREE :D The more powerful video card…"
Saturday
mike makki replied to George Ioannidis's discussion Old project - new render - long render time
"George I found one...:) www.cobas.com real time render in 3d max.....now that will turn my head around...:) and cheap only $295 ..."
Saturday
Rich Hart replied to Peter Milner's discussion Glow
"Great! Thanks for the update."
Friday
Peter Milner replied to Peter Milner's discussion Glow
"Hi Rich, Just to keep you up to date, the fix seems to have worked. Thanks very much."
Friday
George Ioannidis replied to George Ioannidis's discussion Any chance to reverse OBJ insertion process?
"Thank you Roy, it was an interesting conversation anyway."
Thursday

© 2016   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service