AccuRender nXt

advanced rendering for AutoCAD

Oke Ijebu A2

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Comment by akinlolu olugboji on November 30, 2011 at 1:37pm

Thanks would have being better had I taken the background shots myself. Background was added in CorelDraw and not Nxt.

Comment by Dario James on November 30, 2011 at 1:29pm

muy buen foto-montaje

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George Ioannidis replied to George Ioannidis's discussion Old project - new render - long render time
"I am using it almost all time. Cycles uses GPU smoothly. Thea render too. And the Moskito does it too. I think your GTX 770 is quite fast. You'll probably experience significantly faster rendering times using GPU. Read and compare some…"
yesterday
mike makki replied to George Ioannidis's discussion Old project - new render - long render time
":D.... so you have used it with blender....I do have a fast machine with 4g graphic card..gtx 770 so is it any good?"
yesterday
George Ioannidis replied to George Ioannidis's discussion Old project - new render - long render time
"Stay away from Cobas Mike, except you have some health problems (hope not :D ). But CEBAS Moskito maybe is the one you mention :) http://www.cebas.com/?pid=productinfo&prd_id=175 Blender + Cycles has that FOR FREE :D The more powerful video card…"
yesterday
mike makki replied to George Ioannidis's discussion Old project - new render - long render time
"George I found one...:) www.cobas.com real time render in 3d max.....now that will turn my head around...:) and cheap only $295 ..."
yesterday
Rich Hart replied to Peter Milner's discussion Glow
"Great! Thanks for the update."
Friday
Peter Milner replied to Peter Milner's discussion Glow
"Hi Rich, Just to keep you up to date, the fix seems to have worked. Thanks very much."
Friday
George Ioannidis replied to George Ioannidis's discussion Any chance to reverse OBJ insertion process?
"Thank you Roy, it was an interesting conversation anyway."
Thursday
Roy Hirshkowitz replied to George Ioannidis's discussion Any chance to reverse OBJ insertion process?
"Yep, AutoCAD (unless they've changed something very recently) does not handle UV texture coordinates on vertices very well.  It's the reason our obj importer uses a custom object.  Obj only has UV texture coordinates.…"
Thursday

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