AccuRender nXt

advanced rendering for AutoCAD

Project for a residence near Antigua Guatemala, bedroom.

Comment

You need to be a member of AccuRender nXt to add comments!

Join AccuRender nXt

Search

Translate

Latest Activity

mike makki replied to mike makki's discussion adding shaped hedges in nxt-
"make a box 3m x 0.7mx0.9m high ,load from cgtextures.com under nature-hedges maps and makes a displacement map with height."
2 hours ago
akinlolu olugboji replied to Wallace Amorim Júnior's discussion Barber Furniture Model
"The link I sent all have their models free, so search, you are bound to see something you can use. "
6 hours ago
akinlolu olugboji replied to mike makki's discussion adding shaped hedges in nxt-
".........and the Hedges?"
6 hours ago
mike makki replied to Jeff Waymack's discussion Mapping materials to xrefs
"select each roof with the orientation  where the roof tiles (or stands seams) and map from the icon. in materials.do that for every roof... bear in mind you may need to have each roof with a texture map of its own.... it might be the same…"
7 hours ago
Jeff Waymack posted a discussion

Mapping materials to xrefs

Greetings,As you can see from the attached image, the mapping for the metal roofs is not working. The mapping in the reference drawings is just fine, but when xrefed into another drawing the orientation of the mapping is lost.In AR4 there was an option to assign a material to object and set the mapping to the direction desired. Then when these drawings were xrefed in, the original mapping would be preserved.Is there a way to do this in xNt?Thanks,JeffSee More
9 hours ago
norton torres replied to Wallace Amorim Júnior's discussion Barber Furniture Model
"try a revit block and imported to autocad"
20 hours ago
norton torres replied to Wallace Amorim Júnior's discussion Barber Furniture Model
"ok... what i do in this situation is draw the block... just find a nice pdf drawing of a barber seat and star  drawing"
20 hours ago
norton torres replied to Jeff Waymack's discussion Manual fo nXtRender
"can you explain what are you looking ....."
20 hours ago

© 2014   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service