AccuRender nXt

advanced rendering for AutoCAD

800 passes 6 ilumination channels. Path tracer

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Comment by Alejandro Testa on November 22, 2011 at 3:19am

Thanks Chris.

Comment by Chris Fox on November 22, 2011 at 12:14am

Very Nice Image... I agree with George in regards to Accurender with the right techniques images are comparable if not better then other rendering engines... remember it's the chef not the kitchen he is cooking in....

Comment by Alejandro Testa on November 10, 2011 at 5:56pm

Ok Roy. What happen them with some evremotion models? This block effect  affect also this models?

Comment by Roy Hirshkowitz on November 10, 2011 at 5:05pm

Yes.  Don't put windows in blocks for interiors.

Comment by Alejandro Testa on November 10, 2011 at 4:08pm

Thanks Roy. I will try.  One question . I this a "must" for every model with windows blocks?

Comment by Roy Hirshkowitz on November 10, 2011 at 2:17pm

Try exploding the window blocks.  Having these on a instanced objects prevents a whole bunch of daylight optimizations. 

Comment by Alejandro Testa on November 10, 2011 at 6:11am

I need to learn PS, My skills in PS are  almost none, this is a must if I want to improve the image quality.  I am sure NXt is a great tool, at least for me the ability of editing autocad drawing when rendering is in processs is  something incredible.  I Hope  that in the future we can reduce rendering time.  I wish  I can buy a new machine for next year. This 3 1\2 years old core quad  makes rendering time a pain.

Comment by George Ioannidis on November 10, 2011 at 5:53am

I think we have a tool that is comparable as regards to quality level of renderings with other, much more expensive packages on the market (Vray, Maxwell...)

I would try to make your image in PS with more contrast (shadow-light areas ratio).

Comment by Alejandro Testa on November 10, 2011 at 3:12am

Wow, thanks George.  I want to thanks all the people in this forum.  Helps a lot to improve our work.

Comment by George Ioannidis on November 10, 2011 at 12:21am

Excellent work Alejandro! Design and rendering of it. Peter and you are nXt "interior daemons". :)

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Material with stretch map (not tile)

Is there any way to create a material where the image map stretches across the object, instead of tiling?For example, the attached image "Jaali.jpg" is the material map I want to stretch across any object I apply it to. But it always seems to tile it across the object, as shown in the "Sample output.jpg".I can't use the object decal option, since the object that the material is applied to is not always the same (i.e., it can be applied to multiple objects and the size of these objects are not…See More
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