AccuRender nXt

advanced rendering for AutoCAD

Remodelación apartamento en Caracas

800 passes 6 ilumination channels. Path tracer

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Comment by Alejandro Testa on November 22, 2011 at 3:19am

Thanks Chris.

Comment by Chris Fox on November 22, 2011 at 12:14am

Very Nice Image... I agree with George in regards to Accurender with the right techniques images are comparable if not better then other rendering engines... remember it's the chef not the kitchen he is cooking in....

Comment by Alejandro Testa on November 10, 2011 at 5:56pm

Ok Roy. What happen them with some evremotion models? This block effect  affect also this models?

Comment by Roy Hirshkowitz on November 10, 2011 at 5:05pm

Yes.  Don't put windows in blocks for interiors.

Comment by Alejandro Testa on November 10, 2011 at 4:08pm

Thanks Roy. I will try.  One question . I this a "must" for every model with windows blocks?

Comment by Roy Hirshkowitz on November 10, 2011 at 2:17pm

Try exploding the window blocks.  Having these on a instanced objects prevents a whole bunch of daylight optimizations. 

Comment by Alejandro Testa on November 10, 2011 at 6:11am

I need to learn PS, My skills in PS are  almost none, this is a must if I want to improve the image quality.  I am sure NXt is a great tool, at least for me the ability of editing autocad drawing when rendering is in processs is  something incredible.  I Hope  that in the future we can reduce rendering time.  I wish  I can buy a new machine for next year. This 3 1\2 years old core quad  makes rendering time a pain.

Comment by George Ioannidis on November 10, 2011 at 5:53am

I think we have a tool that is comparable as regards to quality level of renderings with other, much more expensive packages on the market (Vray, Maxwell...)

I would try to make your image in PS with more contrast (shadow-light areas ratio).

Comment by Alejandro Testa on November 10, 2011 at 3:12am

Wow, thanks George.  I want to thanks all the people in this forum.  Helps a lot to improve our work.

Comment by George Ioannidis on November 10, 2011 at 12:21am

Excellent work Alejandro! Design and rendering of it. Peter and you are nXt "interior daemons". :)

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NeilPhilipNebrija posted photos
13 hours ago
Enrico Gheno replied to Enrico Gheno's discussion problem with textures distribution
"Thank you very much Roy, I will try these setting"
Wednesday
Roy Hirshkowitz replied to Enrico Gheno's discussion problem with textures distribution
"Just got your model-- as expected the model was located very far from the world coordinate system origin-- almost 6000 meters away.  This will not work.  To fix the problem I did the following: Switched the coordinate system to WCS using…"
Wednesday
miguel martinez replied to miguel martinez's discussion Model shadows
"Thank you Roy, I reinserted the model close to the origin in another file and worked fine. Thanks."
Tuesday
Roy Hirshkowitz replied to miguel martinez's discussion Model shadows
"You can also run into problems if you're using a very long lens and the camera is located far from the model."
Tuesday
Roy Hirshkowitz replied to miguel martinez's discussion Model shadows
"I don't know for sure, but I'm guessing you're also having a precision problem related to either the drawing units or the model being located far from the origin.  See the discussion…"
Tuesday
miguel martinez posted a discussion

Model shadows

hello I am new on NXT and I am having trougble with some models because gives me some unsedirable shadows. How I can fix this.It is supposed to have all the white surfaces smooth but it is giving me some shadows and lines.See More
Tuesday
Enrico Gheno replied to Enrico Gheno's discussion problem with textures distribution
"Ho provato to move all the elements on 0,0,0 but nothing better.  I load the 3D model"
Tuesday

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