AccuRender nXt

advanced rendering for AutoCAD

On hold - was on hold for the past 6 years
AutoCAD - nXt

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Comment by mike makki on July 16, 2014 at 3:08am
Comment by akinlolu olugboji on July 10, 2014 at 1:51am

Thanks will experiment on it.

Comment by mike makki on July 9, 2014 at 9:26pm

my favourite

Comment by George Ioannidis on July 9, 2014 at 8:45pm

Sorry Mike, being very busy lately, coming here rather rarely.

Hmm, what to say? It was a nightmare for Brazil and night of joy for Germany. But the real surprise for was the Argentinians win over Dutch! Sometimes the football is more spherical than we think :D :D

Comment by mike makki on July 8, 2014 at 11:01pm

George ,any thoughts about the football last night..:)

Comment by mike makki on July 6, 2014 at 11:48pm

Ok guys

the reflection is set on high.make sure no see through

hdri is used.sun amount is very little upto 0.1,cloudniss is 0.75

Comment by George Ioannidis on July 6, 2014 at 9:09pm

I think Mike did use highly reflective material for glass. It's completely reflective, you can't see anything behind it. That kind of reflections you mentioned are mostly visible only on curved surfaces rather than on planar, as the reflection angle of the sun is really hard to match the view angle of camera on the second one.

Comment by akinlolu olugboji on July 6, 2014 at 2:17pm

How did you get part of the building reflect on the other and the reflection of the sun too on the building. Being forever trying to get to do that with NXT.

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Daniel Hargreaves posted a discussion

Accustudio

I know this is hard to believe, but Accustudio is over 20 years old. It has been quiet for a couple of years now at the site. I'm looking to hand it off to the next generation. Is there anyone interested in working on the site and eventually taking over the ownership of it?See More
Tuesday
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio texture editing
"Currently only one texture per component and one bump map.  There is a blended material which allows more complex permutations-- most people do texture blending in photoshop. Solid textures refer to the granite/marble/wood procedural…"
Monday
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio testing
"Yes, it will be different.  Typing arstudio should be roughly the same operation as "running a quick test render"-- it may be a little slower, and the first time you type it, it will certainly be slower (it was before). …"
Monday
Peter Milner replied to Peter Milner's discussion AR Studio texture editing
"A further question: What is a solid texture?"
Nov 28
Peter Milner replied to Peter Milner's discussion AR Studio texture editing
"Okay. Another question on textures: In nXt you can layer different textures and bump maps to create a more complex material. For example, the Oak veneer material (image attached) uses two bump maps: one for the grain and one for the flecks. In…"
Nov 28
Peter Milner replied to Peter Milner's discussion AR Studio testing
"It's more that, when putting a render together, I work on the model, run a quick test render, go back to the model to adjust/add things, run a quick test render etc etc. Having to close studio down and then re-open it every time I want to…"
Nov 28
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio texture editing
"For AutoCAD I don't think you need to manipulate this-- leaving it alone should work.  It's there for other applications (Rhino, Sketchup, etc.) which permit multiple sets of texture coordinates on the same mesh-- native AutoCAD…"
Nov 27
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio testing
"There's an autocad command for tagging objects as lights-- it's called something like arstudiolight-- I'll check. ***** You can start an out-of-process final rendering and close ArStudio down and continue to work without shutting the…"
Nov 27

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