AccuRender nXt

advanced rendering for AutoCAD

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Comment by Marc Chaumier on January 28, 2011 at 7:21am
With caustics, the time rendering will dramatically increase... But as we said in french " you can't make an omelette without breaking some eggs"... ;o)))))
Comment by f on January 27, 2011 at 10:05pm

Dear Roy ,

the Path Tracer could not  give  me    a  satisfactory   picture    which     always      appearing    a  tremendous   grey  pots     during    render  .        finally   ,CAD  arise an error at the time  of

rendering  !   So ,I guess the bug of  the Nxt ,   whether I  say so?

Comment by mike makki on January 27, 2011 at 12:16pm

yes..thank you for that i now have the urge to have an omelette

Comment by f on January 26, 2011 at 11:23pm
Comment by f on January 26, 2011 at 11:18pm

Thanks  firstly  .Not this ,My  question is how to use the other settings of  advanced tag .for example ,how to use   faceted , reverse normals so so .

Comment by Roy Hirshkowitz on January 26, 2011 at 11:10pm
  1. Select the Object Properties tab in the nXt palette.
  2. Select the glass bowl.
  3. Check Caustics.

 

Comment by f on January 26, 2011 at 10:57pm

I have a question:how to use  the properties ,Could  you  give  some your understands?

Comment by f on January 26, 2011 at 10:55pm
Also
Comment by f on January 26, 2011 at 10:54pm
Greatly !Thanks  any more!,I'll find it !excellent!
Comment by Roy Hirshkowitz on January 26, 2011 at 10:49pm
Don't forget the Caustics switch.  It should make the shadow from the glass more interesting.

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Maciej posted photos
20 hours ago
J. Raul Cardenas replied to J. Raul Cardenas's discussion Render Settings
"8.6 MPixels is a lot indeed, specially in rendering time. Thanks a lot for the explanation, makes sense now."
Tuesday
akinlolu olugboji replied to mike makki's discussion my entry animation for cg competition at www.cgarchitect.com
"Awesome work, just can't help wondering why so many sheep are let on their own without a Shepard, also on the Patio, with so much leave movement which I believe is due to wind, it is unaffected be the burning fire. "
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Roy Hirshkowitz replied to J. Raul Cardenas's discussion Render Settings
"No-- nothing to do with darker or lighter.  It does define resolution by dots per unit-- for example 36" x 24" at 100 dpi will provide 3600 x 2400 rendered pixels (8.6 million).  It's exactly the same as specifying 3600 x…"
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J. Raul Cardenas posted a discussion

Render Settings

Under Render Settings>Passes>Print one have the option to select the size of the paper to print the rendering by using the X and Y and units, the question is:The Density, by default is 100, in a printer it is related to how much toner the printer use to make the final print darker or lighter, Is this the same concept in nXtRender?I've been using 8.5x11 and I need 24x36 print and wondering if I need to increase the density. Thanks to anybody who can respond.See More
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