AccuRender nXt

advanced rendering for AutoCAD

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Comment by Marc Chaumier on January 28, 2011 at 7:21am
With caustics, the time rendering will dramatically increase... But as we said in french " you can't make an omelette without breaking some eggs"... ;o)))))
Comment by f on January 27, 2011 at 10:05pm

Dear Roy ,

the Path Tracer could not  give  me    a  satisfactory   picture    which     always      appearing    a  tremendous   grey  pots     during    render  .        finally   ,CAD  arise an error at the time  of

rendering  !   So ,I guess the bug of  the Nxt ,   whether I  say so?

Comment by mike makki on January 27, 2011 at 12:16pm

yes..thank you for that i now have the urge to have an omelette

Comment by f on January 26, 2011 at 11:23pm
Comment by f on January 26, 2011 at 11:18pm

Thanks  firstly  .Not this ,My  question is how to use the other settings of  advanced tag .for example ,how to use   faceted , reverse normals so so .

Comment by Roy Hirshkowitz on January 26, 2011 at 11:10pm
  1. Select the Object Properties tab in the nXt palette.
  2. Select the glass bowl.
  3. Check Caustics.

 

Comment by f on January 26, 2011 at 10:57pm

I have a question:how to use  the properties ,Could  you  give  some your understands?

Comment by f on January 26, 2011 at 10:55pm
Also
Comment by f on January 26, 2011 at 10:54pm
Greatly !Thanks  any more!,I'll find it !excellent!
Comment by Roy Hirshkowitz on January 26, 2011 at 10:49pm
Don't forget the Caustics switch.  It should make the shadow from the glass more interesting.

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Latest Activity

Peter Milner replied to Peter Milner's discussion Hybrid quality
"The desk on the right looks like it has a textured white front panel, when it's supposed to be perfectly smooth."
21 hours ago
Roy Hirshkowitz replied to Peter Milner's discussion Hybrid quality
"I'm not sure I can see what you're seeing-- however I have little doubt that some differences between the engines remain, and some areas of noise are just stubborn and may not resolve (we see this with the path tracer as…"
21 hours ago
Peter Milner posted a discussion

Hybrid quality

I'm still not convinced about the quality of image coming from the Hybrid rendering engine.This one has had 8000 passes and still looks grainy, particularly with regards to the white panel on the right hand side.I may try and combine it with a couple of thousand passes using the Path Tracer engine.See More
22 hours ago
Roy Hirshkowitz replied to S. Jaisimha's discussion Bump map for material
"I would stay away from displacements for this-- they will impact performance way too much. This is going to require a combination of mapping and materials to really work.  nXt can get the size of the bitmap from the material definition, that…"
Jul 29
S. Jaisimha replied to S. Jaisimha's discussion Bump map for material
"Thanks for replying George. I tried a displacement map, but I am having serious trouble getting the map to sit right. Is there any example for nXtRender anywhere that I can follow? Will one single material with a displacement map work immaterial of…"
Jul 29
George Ioannidis replied to S. Jaisimha's discussion Bump map for material
"I think that for that type is better to use displacement map. Displacement actually modifies the geometry rather then just fake the relief."
Jul 29
S. Jaisimha posted a discussion

Bump map for material

I want to create multiple materials with different bump maps, so that they can be assigned to the objects in AutoCAD for rendering. Please see the attachment for an idea. The idea is to assign the appropriate one to the object for rendering.If this can be achieved, it will avoid a whole lot of symbol creation, since right now to get the design etching, we are creating individual symbols for each design. Obviously this is very time consuming and results in literally thousands of DWG files, one…See More
Jul 28
Wallace Amorim Júnior replied to Wallace Amorim Júnior's discussion Download NXT
"That works. Thanks, Albert Hart."
Jul 27

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