AccuRender nXt

advanced rendering for AutoCAD

Chuck C
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nXT render question/problem
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I am a new user of nXT, have used Accurender for years (AR4).  Trying to render some poles that are made up of 3D faces, it renders fine in old AR4/Acad2004, but with nXT and Acad 2019 (or 2018) I am…Continue

Tags: 2018, jaggy, nXT

Started this discussion. Last reply by Chuck C Jul 9.

 

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Chuck C replied to Chuck C's discussion nXT render question/problem
"Interesting....that works, thanks. we may have to set up a different coord system then. We are using data with StatePlane coords from engineering and GIS files.  Interesting that AR4 works fine with the same file (saved down to Acad2004)."
Jul 9
Rich Hart replied to Chuck C's discussion nXT render question/problem
"Suspecting that the coordinates of the objects were way off in space, I used the MOVE command to move the objects to (0,0,0). That cleaned up the rendering in both Acad and nXt. Try that."
Jul 9
Chuck C posted a discussion

nXT render question/problem

I am a new user of nXT, have used Accurender for years (AR4).  Trying to render some poles that are made up of 3D faces, it renders fine in old AR4/Acad2004, but with nXT and Acad 2019 (or 2018) I am getting a very sketchy or corrugated render, without any materials applied.Is there a setting I'm missing in ACAD or nXT?I tried redrawing pole as a 3D primitive with 3D faces or solid and get the same result.I want the pole to be faceted (8 sided) not smooth and round.Attached is Acad file and…See More
Jul 9

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Peter Milner commented on Chris Fox's photo
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Senior Living Rear

"Hi Chris, The modelling, lighting and rendering are very good on these three images. However, I feel they are let down slightly by the "Photoshopped" plants, cars and people. I think it's mainly to do with the shadow direction and…"
Oct 26
Chris Fox posted photos
Oct 22
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"Not yet.  It's not quite like that-- where you can offload certain portions.  It's more like an all or nothing proposition."
Oct 12
George Ioannidis replied to Peter Milner's discussion Frosted glass
"Thank you Roy. The more physical based effects nXt has, the more realistic pictures it will compute. All of those need a lot of computing power under (or on top of) our desks though. Are you doing any move to engage GPUs on rendering process in nXt?…"
Oct 11
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"Most are using nVidia's stuff for denoising-- it's pretty impressive. They are reflective caustics which you get automatically in the new engine-- yes, I think they come from sunlight striking the chair bases.  They should be pretty…"
Oct 11
George Ioannidis replied to Peter Milner's discussion Frosted glass
"Nice! Many path renderers are introducing denoising features with good results. I have a question on those images Roy: the bright elliptical spots on the wall between the two windows are reflection caustics from highly reflective surface on the…"
Oct 11
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"I've been experimenting with nVidia's denoiser (requires one of their GPUs) in the new Image Editor.  Very promising-- here's regular and denoised.  Click on each image to see it full size:"
Oct 10
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"I'm experimenting with nVidia's denoiser-- requires one of their GPUs.  Here's the original and denoised in the new Image Editor:"
Oct 10

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