AccuRender nXt

advanced rendering for AutoCAD

Juan Carlos Velez
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  • Medellin, Antioquia
  • Colombia
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Juan Carlos Velez's Discussions

PC Comparacion
3 Replies

Hola TodosNecesito una ayuda para elegir un pc a comprarQuiciera saber si un procesador de 4 cores y 3.2 g Ghz puede ser mejorque uno de 8 Cores con 2.0 GhzPues me estan cotizando estas dos…Continue

Started this discussion. Last reply by Roy Hirshkowitz Sep 5, 2012.

NXT Engines
2 Replies

Hello all is possible a litle tutorial how use  diferent engines? in command line? or in dialog box?How I use its?ThaksContinue

Started this discussion. Last reply by Juan Carlos Velez May 28, 2012.

Displacement Material
20 Replies

Hola TodosDisculpen la ignorancia pero quisiera saber como se crea un material con Displacement.Si existe algún tutoríal , o alguno de ustedes me puede guié acerca de los pasos para crear un material…Continue

Started this discussion. Last reply by Jorge Javier Lara Domínguez Nov 30, 2011.

Fence mesh material Error
4 Replies

Hola A todos estoy creando un material de Malla pero al hacer el rende este me desplaza los objetos que deberian verse en el intrior del local encerrado por la maya.Sera algun error en la creacion…Continue

Started this discussion. Last reply by Juan Carlos Velez Oct 3, 2011.

 

Juan Carlos Velez's Page

Latest Activity

Roy Hirshkowitz replied to Juan Carlos Velez's discussion PC Comparacion
"Video cards can make a big difference when working with large drawings in AutoCAD-- this is not important for rendering in nXt (except for WalkAbout)."
Sep 5, 2012
Juan Carlos Velez replied to Juan Carlos Velez's discussion PC Comparacion
"Thanks Roy any more question for large assembly Autocad or Autocad Plant 3d Files How Pc is better?"
Sep 5, 2012
Roy Hirshkowitz replied to Juan Carlos Velez's discussion PC Comparacion
"Both are important-- multiply clock speed by # of processors to get an estimate for comparison. These two machines should be pretty similar in performance.  The 8-core may be slightly faster for rendering.  The 4 core will likely be faster…"
Sep 5, 2012
Juan Carlos Velez posted a discussion

PC Comparacion

Hola TodosNecesito una ayuda para elegir un pc a comprarQuiciera saber si un procesador de 4 cores y 3.2 g Ghz puede ser mejorque uno de 8 Cores con 2.0 GhzPues me estan cotizando estas dos opcionesXEON E5-2643 de 4 Cores 3.2 Ghz yXEON E5-2650 de 8 Cores 2.0 GhzQuiciera saber si tener menos Ghz significaria que el procesador tiene menor rendimiento . o si por el contrario al tener mas cores tiene un mejor rendinientoMuchas Gracias(Traduccion de google)Hello AllI need help in choosing a pc to…See More
Sep 5, 2012
Juan Carlos Velez replied to Sean Casey's discussion Lighting and interior
"Very good Thanks akinlolu"
Jul 19, 2012
Juan Carlos Velez replied to Sean Casey's discussion Lighting and interior
"akinlolu Good Afternoon Is possible see in a little pictures when this options are located in a dialog boxes? . I am a beginner User Thanks a lot Juan"
Jul 17, 2012
Juan Carlos Velez replied to Juan Carlos Velez's discussion NXT Engines
"Thanks Roy I'll be testing this day  "
May 28, 2012
Roy Hirshkowitz replied to Juan Carlos Velez's discussion NXT Engines
"e0 and e1 are mature and officially part of the product.  Access these using the Path Tracer checkbox under Lighting->Advanced.  Checked means e1-- unchecked means e0. e4 is experimental and accessed via AutoLisp-- type (nXtEngine 4) at…"
May 25, 2012
Juan Carlos Velez posted a discussion

NXT Engines

Hello all is possible a litle tutorial how use  diferent engines? in command line? or in dialog box?How I use its?ThaksSee More
May 25, 2012
Jorge Javier Lara Domínguez replied to Juan Carlos Velez's discussion Displacement Material
"Gracias, Saludos"
Nov 30, 2011
qweqwi replied to Juan Carlos Velez's discussion Displacement Material
"eXACTLY THE SAME WAY WITH MAX...AMOUNT AND shift TO ADJUSTING Z-OFFSET...Good job..."
Nov 30, 2011
Jorge Javier Lara Domínguez replied to Juan Carlos Velez's discussion Displacement Material
"Aqui te adjunto una prueba y el material qeu solicitabas. De acuerdo ala informacion posteada por Jan (gracias Jan)"
Nov 29, 2011
Juan Carlos Velez replied to Juan Carlos Velez's discussion Displacement Material
"Thanks Jan, but I only take the .ArMaterial  "
Nov 29, 2011
Juan Carlos Velez replied to Juan Carlos Velez's discussion Displacement Material
"Thanks Jan, but I only take the .ArMaterial  "
Nov 29, 2011
Jan Verzelen replied to Juan Carlos Velez's discussion Displacement Material
"If you want, i set up the material for you, but in that case you have to post the original texture."
Nov 29, 2011
Juan Carlos Velez replied to Juan Carlos Velez's discussion Displacement Material
"Thanks Jan, I try to do that"
Nov 29, 2011

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Latest Activity

George Ioannidis commented on Bryan's photo
Thumbnail

D1

"Path is OK. Peter Milner has done some stunning results using hybrid engine, though it requires really long rendering times for noise clear images. For his job he has got super powered rendering cluster with n² cores and lots of GB of RAM. The…"
yesterday
Bryan commented on Bryan's photo
Thumbnail

D1

"George, this is the path tracer engine. Do you have another recommendation? I am still figuring out materials. I will note that for future renders."
yesterday
mike makki posted a discussion
yesterday
George Ioannidis commented on Bryan's photo
Thumbnail

D1

"Is this done with hybrid render engine or the basic one?Comment not about rendering: Stone material is visibly repeating and I thing also out of scale (too big). Looks more like wallpaper, as there are windows and the wall is too thin to be made of…"
yesterday
Bryan posted photos
yesterday
Roy Hirshkowitz replied to Peter Milner's discussion obj files
"Hmmm... I'll take a look at this in nXt for AutoCAD when I get a chance.. it should work. I doubt if the specular maps will work-- I don't think the textured meshes use standard materials.  You are reminding me of why I need to…"
Wednesday
George Ioannidis replied to Peter Milner's discussion obj files
"Peter, I was able to ad all specular and bump maps in Blender right, but for some reason nXt isn't recognizing it at all. The only texture it passes through is the main diffuse map.I am thinking of modifying the basic material (with only…"
Wednesday
Peter Milner replied to Peter Milner's discussion obj files
"Roy, all I get from yours is a blue statue. However, George's works perfectly. Another question - is it possible to use the specular maps to change the properties of the different materials e.g. shiny shoes?"
Wednesday

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