AccuRender nXt

advanced rendering for AutoCAD

Jessy
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Nxtrender rendering walls, doors and windows white
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I am having problems with nxtrender. When I tried to render, all my walls and windows and doors show up white while other objects that are solids that I have extruded render properly. Please help me…Continue

Started this discussion. Last reply by Andrew Uno Nov 3, 2017.

 

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Andrew Uno replied to Jessy's discussion Nxtrender rendering walls, doors and windows white
"Have you gone to "edit style" on the walls, windows, & doors to override the default style definitions in the materials tab of the "Style Properties" menu?"
Nov 3, 2017
Jessy posted a discussion

Nxtrender rendering walls, doors and windows white

I am having problems with nxtrender. When I tried to render, all my walls and windows and doors show up white while other objects that are solids that I have extruded render properly. Please help me to fix this problem. I'm using autocad architecture 2017
Nov 2, 2017

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Latest Activity

Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"Not yet.  It's not quite like that-- where you can offload certain portions.  It's more like an all or nothing proposition."
Friday
George Ioannidis replied to Peter Milner's discussion Frosted glass
"Thank you Roy. The more physical based effects nXt has, the more realistic pictures it will compute. All of those need a lot of computing power under (or on top of) our desks though. Are you doing any move to engage GPUs on rendering process in nXt?…"
Oct 11
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"Most are using nVidia's stuff for denoising-- it's pretty impressive. They are reflective caustics which you get automatically in the new engine-- yes, I think they come from sunlight striking the chair bases.  They should be pretty…"
Oct 11
George Ioannidis replied to Peter Milner's discussion Frosted glass
"Nice! Many path renderers are introducing denoising features with good results. I have a question on those images Roy: the bright elliptical spots on the wall between the two windows are reflection caustics from highly reflective surface on the…"
Oct 11
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"I've been experimenting with nVidia's denoiser (requires one of their GPUs) in the new Image Editor.  Very promising-- here's regular and denoised.  Click on each image to see it full size:"
Oct 10
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"I'm experimenting with nVidia's denoiser-- requires one of their GPUs.  Here's the original and denoised in the new Image Editor:"
Oct 10
Peter Milner replied to Peter Milner's discussion Frosted glass
"Thanks for looking into this Roy, I'll do a few tests of my own."
Oct 8
Roy Hirshkowitz replied to Peter Milner's discussion Frosted glass
"Looks like the Thin switch isn't being used?  Ignore that part: I substituted Sandpaper bump (strength = 0.2) for roughness in the acrylic material.  These are using the hybrid engine:"
Oct 8

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