AccuRender nXt

advanced rendering for AutoCAD

Views: 105

Comment

You need to be a member of AccuRender nXt to add comments!

Join AccuRender nXt

Comment by George Ioannidis on February 19, 2017 at 12:47pm

For sky background picture try to use much larger bitmap, controlling also its colour tone to match the rendering. I am using almost 100% transparency for background (alpha channel in resulting image) in order to be able to place bitmap in GIMP. Make sure that the sky image is at least 1.5 time wider than your image. You will be able to move it and scale it accordingly, to create believable background.

For grass use physical photo. There are several nicely looking grass bitmaps out there, you can start from accustudio, there are some suitable. I use always to do some post process in GIMP using cloning brush, to retouch areas where grass meets hard surfaces using grass - blade brush. The result looks much more believable and natural.

For glass try to use the standard nXt glass material. Keep in mind, that glass needs something to reflect to look more like glass. You can place 3dfaces with decals of environment outside the frame somewhere to the left of the camera, which will be reflected in the windows. Make sure you disable the shadow casting for that objects. Also you could try to use HDRI image for reflected background. Use high resolution HDRI files for better results.

Unfortunately, I am not using nXt any more for some time now, so maybe some things I suggest aren't easy or even possible. Some other nXt users could help better, for reference you could take a look at Chris Fox's renderings, he is one of my favourite artists of exterior pictures, you will find them absolutely inspirational.

Comment by Edward V Robey on February 19, 2017 at 11:35am

George Loannidis, Thanks for the input. I have always had a problem with glass and grass... any suggestions? What would you recommend for the sky? Your help is greatly appreciated! Ed

Comment by George Ioannidis on February 18, 2017 at 6:20pm

Beautiful model.

Sky background needs change.

ground needs a better texture

the red tree in the front could be cutout better than the procedural nXt tree.

windows glass material needs work, doesn't look like glass

sidewalk material pattern repeating, maybe some seamless texture could be used.

Once again, fantastic house model.

Search

Translate

Latest Activity

Tom Jarvi posted photos
Mar 12
OYEBANJI EMMANUEL posted a photo

Render 1 copy (1)

This is a remake of one of Peter Milner's scenes. I dont have the file. I photo-matched it in sketchup and rendered in nxt render for autocad.I just retouched it and increased the resolution.
Dec 20, 2023
OYEBANJI EMMANUEL posted a photo

Render 1

This is a remake of one of Peter Milner's renders.I dont have the file. I photo-matched the scene in sketchup and rendered with nxt render in autocad.I replicated it.
Dec 18, 2023
OYEBANJI EMMANUEL posted a photo

00001 copy

An office render i did recently.Critics and comments are welcome.Its one of the frames of a walkthrough animation i did recently.I used sketchup to model, exported to autocad and rendered with nxt render.
Nov 22, 2023
OYEBANJI EMMANUEL posted a discussion

nxt render Course/tutorial

Good day Sir,I want to know the number of people that would be interested in a nxt render course because i plan to create one.Please send me a prompt reply if you are interested.Just sayHi am in.Checkout a walkthrough i just created recently with nxt render for autocad after modelling in sketchup and then post-producing in photoshop.…See More
Nov 5, 2023
OYEBANJI EMMANUEL replied to N` Goraw's discussion ACCURENDER NXT FOR WALKTHROUGHS
"Good day Sir, Hope this message meets you well. I just completed a short walkthrough of an office. Its down here https://drive.google.com/file/d/1L4p5Iyiq5MiSK137UT1eH3POuiI5ZLDA/view?usp=drive_link"
Nov 5, 2023
Maciej posted photos
Jun 6, 2023
Marko Stout replied to Peter Milner's discussion Comotion
"Is comotion still om progres? I need to make some moving parts in NXT!!"
Apr 7, 2023

© 2024   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service