All Discussions Tagged 'light' - AccuRender nXt2024-03-29T14:22:07Zhttps://accurender.ning.com/forum/topic/listForTag?tag=light&feed=yes&xn_auth=noIluminação interna: como fazer luz indireta ?tag:accurender.ning.com,2017-09-02:6293855:Topic:1286072017-09-02T05:21:52.574ZPaula Suarezhttps://accurender.ning.com/profile/PaulaSuarez66
<p>Por favor, desde que passei a usar o NXT Accurender atual não sei como simular a luz indireta nas perspectivas internas. </p>
<p>Eu estava acostumada a usar a Linear Light mas não tem esta opção no NXT. Já tentei de tudo, nada ficou bom. </p>
<p>Peço que me ajudem, preciso fazer iluminação indireta em fita de led e não sei como...</p>
<p>Alguém sabe, ou pode me mandar um template ?</p>
<p></p>
<p>Por favor, desde que passei a usar o NXT Accurender atual não sei como simular a luz indireta nas perspectivas internas. </p>
<p>Eu estava acostumada a usar a Linear Light mas não tem esta opção no NXT. Já tentei de tudo, nada ficou bom. </p>
<p>Peço que me ajudem, preciso fazer iluminação indireta em fita de led e não sei como...</p>
<p>Alguém sabe, ou pode me mandar um template ?</p>
<p></p> Trouble with textures and lights scaletag:accurender.ning.com,2011-11-08:6293855:Topic:544042011-11-08T09:28:38.246ZStefano Nollettihttps://accurender.ning.com/profile/StefanoNolletti
<p>Hi,</p>
<p>my team has some trouble with textures and lights scale, I will try to explain what happens:</p>
<p>they setup an interior scene copying objects and lights from another well-working scene. The model scale (meter) is the same for both. In the target scene all textured materials and also the lights power seems to be scaled by a certain factor (sometimes 100 sometimes 1000).</p>
<p>Also loading saved material (working good) sometimes they appear to be scaled.</p>
<p>Note: We use…</p>
<p>Hi,</p>
<p>my team has some trouble with textures and lights scale, I will try to explain what happens:</p>
<p>they setup an interior scene copying objects and lights from another well-working scene. The model scale (meter) is the same for both. In the target scene all textured materials and also the lights power seems to be scaled by a certain factor (sometimes 100 sometimes 1000).</p>
<p>Also loading saved material (working good) sometimes they appear to be scaled.</p>
<p>Note: We use Autodesk Architecture 2009 on a Windows 64 platform (XP and Vista).</p>
<p> </p>
<p>Scaling the entire model seems not to be a solution.</p>
<p> </p>
<p>Any idea?</p>
<p> </p>
<p>Thank you in advance,</p>
<p>Stefano</p> Light Dometag:accurender.ning.com,2010-12-06:6293855:Topic:90092010-12-06T21:24:18.000ZGary Striylehttps://accurender.ning.com/profile/GaryStriyle
Has anyone used the old light dome method of mass modeling or is there a newer, better way of achiving the look?
Has anyone used the old light dome method of mass modeling or is there a newer, better way of achiving the look?