An interior attempt (if you know what I mean) - AccuRender nXt2024-03-29T09:48:43Zhttps://accurender.ning.com/forum/topics/an-interior-attempt-if-you-know-what-i-mean?commentId=6293855%3AComment%3A112812&feed=yes&xn_auth=noTahnks for the advice, Peter.…tag:accurender.ning.com,2015-03-25:6293855:Comment:1141092015-03-25T14:31:35.143ZWallace Amorim Júniorhttps://accurender.ning.com/profile/WallaceCWdeAmorimJunior
<p>Tahnks for the advice, Peter. Your work is awsome.</p>
<p>Tahnks for the advice, Peter. Your work is awsome.</p> Obrigado, Mattos!
Vou tentar…tag:accurender.ning.com,2015-03-25:6293855:Comment:1137982015-03-25T14:30:24.461ZWallace Amorim Júniorhttps://accurender.ning.com/profile/WallaceCWdeAmorimJunior
<p>Obrigado, Mattos!</p>
<p>Vou tentar essa no meu próximo render.</p>
<p>Obrigado, Mattos!</p>
<p>Vou tentar essa no meu próximo render.</p> The main problem you've got i…tag:accurender.ning.com,2015-03-03:6293855:Comment:1138172015-03-03T17:27:23.142ZPeter Milnerhttps://accurender.ning.com/profile/PeterMilner
<p>The main problem you've got is that you are relying almost completely on indirect lighting. This takes a lot longer to resolve than direct lighting. If you can introduce some interior light sources it will help to reduce the graininess.</p>
<p>The main problem you've got is that you are relying almost completely on indirect lighting. This takes a lot longer to resolve than direct lighting. If you can introduce some interior light sources it will help to reduce the graininess.</p> Olá amigo...Consegui um resul…tag:accurender.ning.com,2015-02-16:6293855:Comment:1128122015-02-16T13:27:19.749ZMattoshttps://accurender.ning.com/profile/Mattos
<p>Olá amigo...Consegui um resultado de interior mais natural usando na janela- Lighting- Custom- Path tracer, liguei o indirect- Ambient Higt. Demora u mais o render mas foi oque achei que deu mais resultado de iluminação natural. abs</p>
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<p>Olá amigo...Consegui um resultado de interior mais natural usando na janela- Lighting- Custom- Path tracer, liguei o indirect- Ambient Higt. Demora u mais o render mas foi oque achei que deu mais resultado de iluminação natural. abs</p>
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<p></p> Gracias por su atención, Jorg…tag:accurender.ning.com,2013-12-02:6293855:Comment:966042013-12-02T20:44:50.071ZWallace Amorim Júniorhttps://accurender.ning.com/profile/WallaceCWdeAmorimJunior
<p>Gracias por su atención, Jorge, sus obras son muy inspiradoras.<br/>Y gracias a George, Alejandro y Akinlolu por compartir su tiempo y su sabiduría.</p>
<p>Voy a seguir todos los consejos aquí.</p>
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<p>Thank you for your attention, Jorge, your works are very inspiring.<br/>And thanks to George, Alejandro and Akinlolu, for share your time and your wisdom.</p>
<p>I will follow all the advice here.</p>
<p>Gracias por su atención, Jorge, sus obras son muy inspiradoras.<br/>Y gracias a George, Alejandro y Akinlolu por compartir su tiempo y su sabiduría.</p>
<p>Voy a seguir todos los consejos aquí.</p>
<p></p>
<p>Thank you for your attention, Jorge, your works are very inspiring.<br/>And thanks to George, Alejandro and Akinlolu, for share your time and your wisdom.</p>
<p>I will follow all the advice here.</p> George, you are the romantic…tag:accurender.ning.com,2013-12-02:6293855:Comment:963452013-12-02T20:23:35.731ZWallace Amorim Júniorhttps://accurender.ning.com/profile/WallaceCWdeAmorimJunior
<p>George, you are the romantic one! :-)</p>
<p>I like the vintage look too, but some customers see it as a defect.</p>
<p>George, you are the romantic one! :-)</p>
<p>I like the vintage look too, but some customers see it as a defect.</p> Ok, I understand, but will no…tag:accurender.ning.com,2013-12-02:6293855:Comment:966032013-12-02T20:20:16.985ZWallace Amorim Júniorhttps://accurender.ning.com/profile/WallaceCWdeAmorimJunior
<p>Ok, I understand, but will not the furniture afect the render time? <span class="hps">After all</span>, they <span class="hps">have</span> <span class="hps">transparencies</span>, <span class="hps">reflections</span> <span class="hps">and</span> <span class="hps">other</span> <span class="hps">effects</span>.</p>
<p>Ok, I understand, but will not the furniture afect the render time? <span class="hps">After all</span>, they <span class="hps">have</span> <span class="hps">transparencies</span>, <span class="hps">reflections</span> <span class="hps">and</span> <span class="hps">other</span> <span class="hps">effects</span>.</p> Yes more rendering time, also…tag:accurender.ning.com,2013-12-02:6293855:Comment:963422013-12-02T18:23:41.907Zakinlolu olugbojihttps://accurender.ning.com/profile/akinloluolugboji
<p>Yes more rendering time, also the lighting as everyone points out. Now the model is ready. Make a copy and delete the furniture leaving the walls, ceiling, floor and lights, then render. When it cooks rights, bring the furniture back in, and render again, by now you have a fairly good idea the number of passes you need.</p>
<p>Yes more rendering time, also the lighting as everyone points out. Now the model is ready. Make a copy and delete the furniture leaving the walls, ceiling, floor and lights, then render. When it cooks rights, bring the furniture back in, and render again, by now you have a fairly good idea the number of passes you need.</p> Hola, por las condiciones de…tag:accurender.ning.com,2013-12-02:6293855:Comment:962972013-12-02T11:55:54.993ZJorge Javier Lara Domínguezhttps://accurender.ning.com/profile/JorgeJavierLaraDominguez
<p>Hola, por las condiciones de luz, yo haria lo siguiente:</p>
<p>1.- Checar las caracteriaticas de los materiales, cre que les falta algo de brillo. Tal como comento en alguna ocasion Peter Milner, todos los materiales tienen cierto brillo. Incluso las telas tienen 0.10 de brillo, con una definicion de 0.10.</p>
<p>2.- Partir de el empleo del LUZ DIURNA INTERIOR, adicionando algunas luces de acuerdo al diseño real.</p>
<p>3.- Definitivamente emplearia motor HIBRIDO.</p>
<p>Saludos a todos</p>
<p>Hola, por las condiciones de luz, yo haria lo siguiente:</p>
<p>1.- Checar las caracteriaticas de los materiales, cre que les falta algo de brillo. Tal como comento en alguna ocasion Peter Milner, todos los materiales tienen cierto brillo. Incluso las telas tienen 0.10 de brillo, con una definicion de 0.10.</p>
<p>2.- Partir de el empleo del LUZ DIURNA INTERIOR, adicionando algunas luces de acuerdo al diseño real.</p>
<p>3.- Definitivamente emplearia motor HIBRIDO.</p>
<p>Saludos a todos</p> I really don't think you do a…tag:accurender.ning.com,2013-12-02:6293855:Comment:963382013-12-02T08:57:01.451ZGeorge Ioannidishttps://accurender.ning.com/profile/GeorgeIoannidis
<p>I really don't think you do anything wrong. It's just that rendering method that needs so much time to refine interior images. I have the same problem and it really can't be cured but just letting it to bake the image longer. Sometimes it can take one day or even more for interiors which I am doing, fortunately really sporadically, as exteriors are my main field. It all runs on humble AMD Phenom X4 965 processor with just 8GB of RAM (1066MHz) on a mainstream ASUS motherboard. Finally,…</p>
<p>I really don't think you do anything wrong. It's just that rendering method that needs so much time to refine interior images. I have the same problem and it really can't be cured but just letting it to bake the image longer. Sometimes it can take one day or even more for interiors which I am doing, fortunately really sporadically, as exteriors are my main field. It all runs on humble AMD Phenom X4 965 processor with just 8GB of RAM (1066MHz) on a mainstream ASUS motherboard. Finally, sometimes I like the grainy look of renderings, as they remind me the B&W photographic effect from the times of analog photo cameras and dark room with enlarger and red lamp and...</p>