AccuRender nXt

advanced rendering for AutoCAD

Currently we are running the free version and I am unable to change the DPI of the renderings created above 96. I need to be able to produce images of 300 DPI for publication. Is the present limitation due to the program in its free version state or am I failing to properly understand the render settings?

Views: 194

Reply to This

Replies to This Discussion

During the first 30 days of the trial period, you can render to any pixel size that you want.

So, by setting the paper size to 8.5 x 11.00, you will get a rendering of 2550 x 3300 pixels at 300 DPI, as shown below:

After the 30 day trial period, nXtRender runs in "Demo" mode, which restricts the rendered image to 30,000 total pixels, so the render size is made smaller to stay in that limitation. Purchasing a license removes that limitation, so that you can render to full size again.

is that what you are running into? Or is it possibly an issue of someone reporting that the DPI setting in the actual image is not set correctly for their printing program?

Thanks Rich, sorry for the misinformation we do have a paid license for accurrender it was the farm software we have on trial. I have had those settings set as such, when I use properties on the saved image file is when it reports the information as 96 dpi at 2550 x 3300 resolution.

I may have found the disconnect, are you saying that I have to take that image then go into lets say photoshop and image size it down to an 8.5"x11" 300 dpi, in post to generate the 300 dpi image? The art department and I had words about this yesterday.

Right. You can use a program like PhotoShop to specify that the DPI is 300.

That doesn't change the number of pixels in the image, but simply changes the size that it prints to.

I see that it is not easy to change the DPI in PhotoShop with out resizing the image pixel size. Let me see if there is an easier way to do this.

The trick to just change the DPI in PhotoShop is to uncheck Resample Image.  Then the number of pixels in the image remains the same.

This is explained here:

https://helpx.adobe.com/photoshop/using/image-size-resolution.html

I've been doing that I was hoping for the capability to create a rendering with a 300 DPI base. Oh well, thanks for confirming information.

RSS

Search

Translate

Latest Activity

Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"0295 is up, includes scale factor for preview image and stop after # passes.  Haven't gotten to New light channel option in Lights interface yet.  Check it out if you have a chance (no worries if not.)"
Thursday
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yeah-- I understand.  I just think you may find you have a similar problem in this new engine with trying to estimate how many passes will be good enough.   That can vary a lot. You're always going have some error, allocating…"
Jan 7
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"The problem is when I'm running several renders over a weekend. How will I know how much time to allocate to each one? I wouldn't want them to run for the same amount of time, as one may over-cook to no extra benefit, while another is…"
Jan 7
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"It's an easy feature to add, but I'm pretty sure with this new version you'll find a time constraint to be more reliable.  The rendering below is probably done already, with a noise filter, or close to it."
Jan 7
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"I suspect it will take a lot longer without the noise filter. These similar renders ran for 5 minutes each. nXt performed 127 passes and Studio performed 344 passes. Incidentally, is it possible to set a render running to a certain number of…"
Jan 7
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Pretty much the only thing sacrificed has been the sandpaper bump, and even then only in certain circumstances.  Everything else is preserved nicely including any random noise you add to color maps. Hard to say on performance without the…"
Jan 7
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Reliance on the noise filter does concern me a little. A lot of my work involves wood grain and fabrics, both of which can have varying degrees of texture which affect the way light is reflected. With the noise filter off, are renders likely to take…"
Jan 7
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yes, that works now, though a bit glitchy. Dragging and dropping materials doesn't work (is it supposed to?)."
Jan 7

© 2022   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service