AccuRender nXt

advanced rendering for AutoCAD

用NXT这么久,唯一的感觉是太耗时间,动辄10几个小时,甚至40几个小时还不能达到满意效果。

如图:这张图用了48个小时,但是黑点依然很多。不知道各位有没有什么好的方法能够减少时间。

Views: 995

Reply to This

Replies to This Discussion

Which engine?

Hybrid

How many lights?  I'd be happy to take a look, if you like.  Zip it and use the upload link above if you're willing.

请问您的邮箱是多少?

  • Difficult lighting conditions I believe.
  • Pull(or hide) out all the furniture, leaving the walls, floor, doors, windows and lights and hit render. 
  • When satisfied with the results (also ensure the space is closed/sealed no leakages or opening to Space) by they you have an idea of the number of passes(rendering at a low resolution to save time) add the other components and do the final render.

One obvious problem in the version you sent me is that the units were incorrect-- inches instead of millimeters.  You can't combine natural and artificial lighting unless the units are set correctly.  For the versions below I corrected the units and changed the intensity of the artificial lights to 100 watts from 220-- I did not change the texture scaling so this is wrong in mine.  I also went to a standard sky with sun which is usually much faster than trying to light an interior with an HDRI and no sun.  I created a multi-channel rendering and placed the lights on one channel and the sun and sky on another. 

There are some minor additional things to consider when rendering:

  • For the hybrid engine, glass in the openings can actually make the calculation go faster.  Not sure if it would help in this case.
  • Don't use omnidirectional lights for spot lights-- use the spot or diffuse pattern.

After about two hours this is what I got-- combined, lights only, daylighting only:

Thank you very much for all you say, I had not considered. These points. You helped me very much, thanks again. In China, the units are in millimeters, have been accustomed to, converted into inch more than one procedure. In addition, convenient for you to change the model to send my mailbox? 124959094@qq.com

Working in millimeters is just fine-- but you must make sure the drawing units in AutoCAD are millimeters.  DDUNITS or INSUNITS commands will work for this.

The model is a little too big to email-- send me a private message with a dropbox or equivalent address and I'll upload my version to you.  I left it running overnight:

我用Path Tracer渲染顶上的灯带没有,请问你是怎么做到的?

Again, not exactly sure what you're asking.  

My example used the hybrid engine, I would recommend it.  

In the model you sent, you did not use light sources for the ceiling indirect cove lights.  Instead, you used a material with glow.  What you see in the rendering is a glossy reflection of the glowing lamp.  This is not correct.  Use omnidirectional source for an improved simulation, but do realize that this type of lighting will result in significant noise and can take a while to resolve.

RSS

Search

Translate

Latest Activity

OYEBANJI EMMANUEL posted a photo
Sep 2
Sergio88 replied to Peter Milner's discussion Windows 11
"Hello,I have buy a new licence version XE08w 1.0, and installed it on my new Windows 11 machine with AutoCAD 2021. All problems are now solved, it works fine. Renders are 10 times faster on this new machine."
Jul 24
Sergio88 replied to Peter Milner's discussion Windows 11
"Hello, I have a lot of problems with the nXtRender plugin for AutoCAD with AutoCAD 2021 under Windows 11 installed on a new machine (no problem with the same dwg's under windows 10) : - material applyed are not rendered. I have to explode…"
Jun 5
OYEBANJI EMMANUEL posted a discussion

Questions for nxt render for autocad

Good day everyone,Can anyone here help me with these issues i keep having with nxt render for autocad ?1. How do you bring in textured models into autocad ( 3ds and obj) without losing their textures or having to re-assign them.2. How do you move these objects from place to place without experiencing viewport refresh sluggishness in the autocad viewport ?3. How do you add dirt to fabric textures for rendering.4. How do you avoid repeat patterns in textures for rendering ?See More
Jun 4
George Ioannidis commented on Maciej's photo
Thumbnail

V01 - dark 02

"Those are all very nice pictures Maciej, well done! Are those renewed older buildings or new housing development?"
May 25
Maciej posted photos
Apr 16
N` Goraw replied to N` Goraw's discussion ACCURENDER NXT FOR WALKTHROUGHS
"thank you a lot for this"
Apr 12
Tom Jarvi posted photos
Mar 12

© 2024   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service