AccuRender nXt

advanced rendering for AutoCAD

I know we can now select a set of images to make a texture set. It works great with products like Arroway and others. It usually will recognize the bump and specular maps and give you adjustments specific to those types of maps.

What are the naming styles it looks for? When I try with my own creations, it just sees them as standard maps and I end up having to modify with the advanced tab anyway.

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You can still modify them more easily in Texture Set UI.

 

Including _BUMP, _SPEC, _DISP, _NORM somewhere in the filename should work.

in the (veery distant) future, the possibility to add user-defined masks such as: *_b.*,*_d.* ... would be helpful.

I figured that. I looked at the Arroway textures I had and I think they used _d, _S, _b. I'll try adding a few extra letters next time :)

como se manejaria sta textura en conjunto? se tomarian los parametros qeu da el arroway en su catalogo? como se maneja en el arbol de texturas? cual seria el bumb, el difuso? el especular?
It will recognize the four types above + normal and opacity maps.  You don't need to include all of them, just the ones you want.  Ambient occlusion maps don't work.
Se manejan como conjunto de texturas?....tenemos alguna lectura sobre eso?
There a little bit of information here.

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Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yes, the glass material translated as Refractive automatically."
Dec 23, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yeah-- like I mentioned the caustics are accurate but could be annoying.  Things that might alter it include changing the sun angle so it's not striking the chair's metal surfaces so directly, changing the roughness of the chair…"
Dec 23, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Here's the latest render using metallic materials. The chrome now looks a lot better. I do feel though that the reflected light on the back wall is too bright."
Dec 23, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Ah-- so that's a function of the material type.  The standard material won't give you a mirror anymore.  You need to change the material to metallic and you should get something more familiar.  Use the Type popdown on the…"
Dec 18, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Pacing a mirror on the back wall (reflections = 1.0, noise = 0.0), you can see the difference more clearly (top image is nXt)."
Dec 18, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"You can see from these two images that there is definitely something wrong with reflective surfaces. It appears the light is being reflected, but not objects or textures. In the nXt version (top image), the carpet texture is being reflected in the…"
Dec 18, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"It's interesting-- overall the quality of this interior is very high for that short amount of processing, and may be acceptable for certain scenes.  In this one, however, there are some reflective caustics that are taking longer to…"
Dec 17, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"ARDECAL now works. Here's the image after 10 minutes of rendering. I do have a slight concern that reflective surfaces seem rather dull. This is particularly evident on the end frame of the desk and the base of the chair."
Dec 17, 2020

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