advanced rendering for AutoCAD
I know these have being brought up before but I never know if it was resolved or a solution given. When I used the Hybrid Engine and I believe the same will be for the Path Tracer Engine, I get the opposite effect of what I see in the material preview, when I rendering as concern the bump. Mortal lines of bricks and recess when preparing the material but when I render with Non- Standard Engines the mortal lines are raised, while rendering with Packet Tracer, the mortal lines are as it should be recess. To correct it I have to change the bump to a negative value or vis visa as the case maybe.
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Are you referring to this issue? If so, it was fixed although I can't recall the build that fixed it. I can confirm that it is corrected here on 329 and at least 3 builds before that.
Thanks still on Build 318.
I retract my observation. You are correct, the preview and the actual render are different (opposite) even on the later builds.