AccuRender nXt

advanced rendering for AutoCAD

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Comment by Miguel Tano Adanes on September 20, 2012 at 2:57pm

Dario, si se mira bien la imagen en grande se nota que el mueble y los vasos están reflejados. Tal vez correr la cámara a la izquierda puede ayudar.

Comment by Dario James on September 20, 2012 at 2:47pm

hola ahi les mando los parametros que use y siempre usare para la cortina, creo despues de 127435 horas de prueba y error.... logre mas o menos lo que buscaba aclaro q ademas de esos parametros va acompañada de una textura para acentuar el efecto de cortina, lo mas importante considero es la transparencia 0.016 y algo de resplandor 0.020 si esta algo logrado tambien es gracias a jorge y a ale. yo cuento esto como si hubiese descubierto la polvora ...pero es un tema q realmente me sacaba el sueño, y aprovecho para decirle a jorge que la proxima pongan un pugil de altura y no al tal chavez junior...

Comment by Dario James on September 20, 2012 at 2:37pm

Comment by Alejandro Testa on September 20, 2012 at 2:24pm

Uno se lo puede imaginar, tendrías que agregar un poco de distorsión a la imagen reflejada

Comment by Dario James on September 20, 2012 at 2:08pm

Gracias jorge , les pregunto... lo de la derecha trate de representar un espejo , se entiende o parece que sigue el ambiente ?

Comment by Jorge Javier Lara Domínguez on September 20, 2012 at 11:47am

Exelente material de los vasos. Muy buena lka transparencia de la cortina. Tal vez un poco de luz de apoyo para qeu no se viera muy oscuro el piso. Muy buen trabajo.

Comment by Miguel Tano Adanes on September 20, 2012 at 10:15am

Buenisima imagen Dario! Estoy de acuerdo con Alejandro en el resplendor un poco excesivo.

Comment by Alejandro Testa on September 20, 2012 at 8:36am

Hola, buen trabajo, aunque para mi gusto con un exceso de resplandor difuso, muy buena la doble cortina para el blackout y la cortina visible., también  se ve muy bien al textura del piso.

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OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
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"Thank you so much. I appreciate your kind words."
Tuesday
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
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"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
Monday
Thorsten Hedrich posted a photo

thalasso_spa_sw

- little closer to what we thought of -
Apr 1
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13

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