AccuRender nXt

advanced rendering for AutoCAD

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Comment by akinlolu olugboji on October 11, 2011 at 2:02pm

Comment by Miguel Tano Adanes on October 11, 2011 at 9:45am

Jorge, como manejaste el mapa "normal" en la formacion del material?

Comment by akinlolu olugboji on October 10, 2011 at 1:33pm

Thanks for the maps they are highly appreciated.

Comment by Dario James on October 10, 2011 at 7:37am

jorge te voy a manguear la luz en forma de ovalo ...jajaj saludos , despues conectate que te quiero pasar una pagina interesante

Comment by Jorge Javier Lara Domínguez on October 10, 2011 at 7:32am

 

 

Te adjunto las tres imagenes para poder generar la textura

Comment by akinlolu olugboji on October 10, 2011 at 7:24am

Can we have the diffuse map and on our own compose the normal and specular maps on our own. Thanks. 

Comment by Jorge Javier Lara Domínguez on October 10, 2011 at 6:45am

Gracias Dario, Akin por supuesto: es un material MEZCLA, en el cual empleo para el primer material un mapa NORMAL y para el segundo, un mapa ESPECULAR.

Comment by Dario James on October 10, 2011 at 6:00am

muy buena jorge

Comment by akinlolu olugboji on October 8, 2011 at 3:25pm

love the floor can you share material?

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Latest Activity

OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
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V1x copy

"Thank you so much. I appreciate your kind words."
Tuesday
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
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V1x copy

"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
Monday
Thorsten Hedrich posted a photo

thalasso_spa_sw

- little closer to what we thought of -
Apr 1
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13

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