Comment by Marc Chaumier on January 19, 2011 at 3:35am
Apart from sky, some people, and some plant, no post work. The setting for my render, are generally, very simple. NXT sky, sun manual at 40° azimut and the PACKET TRACER (oldie but goodie). Yes, the trees wich want to look like palm trees are AR4 trees. The number of passes, I don't remember, but the file was heavy (much more than 100Mo) and I let it all the night. I let the render work some passes, I save the picture to work on it very soon with a bitmap soft, and in the same time I let nXt working to achieve a good render. When the render is good enough, I put it in my "tif" file that is ready... So no time wasted. I've seen that "Ros", I believe, work in that way to.
Apart from foliage no post rendering work in Photoshop?
Comment by Marc Chaumier on October 25, 2010 at 11:53am
Hi, Alejandro, thanks, only trees and the shrub on the right side and between the palms are nXt plants. I put bad nXt cypress (Untill now, I can't make good cypress, but I will) just for the shadows, and I paste real cypress in pshop. Some people are RPC (those with the bad lighting) and other are real people in pshop. Cars are RPC. I have pasted real palm trunk on the nXt palmtrees. I've made some good trees, and I think that soon, I will put them here to download...
"Sorry, do not exactly how to do it right.
If i sent you one or sets, could you "compose" one material as an example?
Maybe this is interesting for others too.."
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that.
I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection.
You might need to toggle the…"
"Hi,i imported some old Dosch 3D plants in nxtRender for testing, fully textured without an issue.
Also used some free sketchup tree models (*.skp) from sketchuptextureclub and opened them in sketchup, exportet them to *.obj and used them in…"
Hi,Can anyone explaine how to use PBR textures in nxtrender for acad correctly?I like to use textures from sketchuptextureclub.This textures typicaly containing following types:- Diff- Displ- Norm- Spec- AOregards,DanielSee More
"Hello - there isn't an official changelog, mainly because the functionality is pretty much the same. Over the years we have fixed bugs that are reported and maintained compatibility with all released versions of AutoCAD. Please continue this…"
I'm considering upgrading my nXtRender from the very old arnxt64_0349-OA30 with AutoCAD 2008 to the new arnxt64_0358-XE08.Could someone please tell me what the main improvements, new features, or bug fixes are in the new version? Is there an official changelog available?See More
You need to be a member of AccuRender nXt to add comments!
Join AccuRender nXt