AccuRender nXt

advanced rendering for AutoCAD

Resolucion 1200x1200 dpi, 247 pases, sin path tracer. 18 hrs de renderizado

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Comment by Dario James on May 5, 2011 at 7:54am
el pasto en las imagenes exteriores son fotos de pasto reales en pespectivas puesta sobre una foto de entorno real en photoshop, en las de noche por lo general uso una textura de pasto con hojas que con el efecto de luces de acu considero que queda bien mi msn es dariojames_1@hotmail.com y prefiero mandar y recivir archivos x jamesddpm@yahoo.com.ar saludos
Comment by Jorge Javier Lara Domínguez on May 5, 2011 at 7:40am

Alex...cual es tu correo??

 

Comment by Alejandro Testa on May 5, 2011 at 7:27am
Hola Jorge, a mi me interesa la textura del piso, también el pasto de Dario. :-)
Comment by Jorge Javier Lara Domínguez on May 5, 2011 at 6:30am

Gracias por sus comentarios amigos. 

Alex: como siempre tan acertado, gusto en saludarte.

Dario: muy buena idea lo del intercambio de archivos y experiencias. Que textura usas para el pasto?

Ambos: quieren el archivo con la textura de piso? SIGO A SUS ORDENES.

Comment by Alejandro Testa on May 5, 2011 at 3:33am
Hola Jorge. Muy buen trabajo, coincido con la textura del piso, adicionalmente los spots se ven muy bien. Lo único que  no creo que aporte mucho es la planta, ¿Es un RPC?, yo la haría algo más grande y correrla hacia la derecha y que sólo aparezcan las hojas. Saludos
Comment by Dario James on May 4, 2011 at 6:22pm

muy buena imagen, me gusta el efecto del piso, yo estuve tratando de imitarlo y no pude, lo que creo que le falta seria una textura a los sillones, mi msn es dariojames_1@hotmail.com , te lo paso para intercambiar experiancias , texturas y bloques , saludos

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Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025
Rich Hart replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that. I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection. You might need to toggle the…"
Dec 30, 2025
Daniel Holz replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Hi,i imported some old Dosch 3D plants in nxtRender for testing, fully textured without an issue. Also used some free sketchup tree models (*.skp) from sketchuptextureclub and opened them in sketchup, exportet them to *.obj and used them in…"
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Daniel Holz posted a discussion

PBR Textures in nxtRender for Autocad

Hi,Can anyone explaine how to use PBR textures in nxtrender for acad correctly?I like to use textures from sketchuptextureclub.This textures typicaly containing following types:- Diff- Displ- Norm- Spec- AOregards,DanielSee More
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David Richards replied to Zdravko Todorovic's discussion nXtRender 0358-XE08 vs 0349-OA30 - What's new?
"Hello - there isn't an official changelog, mainly because the functionality is pretty much the same. Over the years we have fixed bugs that are reported and maintained compatibility with all released versions of AutoCAD. Please continue this…"
Nov 12, 2025
Zdravko Todorovic posted a discussion

nXtRender 0358-XE08 vs 0349-OA30 - What's new?

I'm considering upgrading my nXtRender from the very old arnxt64_0349-OA30 with AutoCAD 2008 to the new arnxt64_0358-XE08.Could someone please tell me what the main improvements, new features, or bug fixes are in the new version? Is there an official changelog available?See More
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OYEBANJI EMMANUEL posted a discussion

BATCH RENDERING FUNCTION

Good day, please does anyone know how the batch rendering function works in nxt render for autocad ?See More
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