AccuRender nXt

advanced rendering for AutoCAD

Church renovation in Pullo, Perú. Sun + interior lighting, engine 4

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Comment by Alejandro Testa on December 13, 2012 at 1:15am

Gracias Jorge, saludos

Comment by Jorge Javier Lara Domínguez on December 12, 2012 at 6:47pm

Buena imagen arquitecto. Saludos

Comment by Alejandro Testa on December 12, 2012 at 2:00pm

Here is the updated image with small changes, any comment will be trully aprecciated.

Comment by Alejandro Testa on December 12, 2012 at 5:41am

Gracias,  voy a chequear el decal de ese vitral, estoy casi seguro que esta bien, pero...., definitivamente si no se logra el efecto del altar es preferible hacer un rodapié oscuro y ya... Muchas gracias por tus observaciones, siempre muy acertadas.

Comment by Miguel Tano Adanes on December 12, 2012 at 5:06am

Pero asi el altar parece no tener patas! Yo decia del cristo en la ventana colorada central. El cristo en la cruz esta impecable!

Comment by Alejandro Testa on December 12, 2012 at 4:50am

Hola Miguel, muchas gracias por tu comentario, como siempre, muy acertado ,la sensación del altar flotando es la que quiero lograr, sin embargo no se que hacer para que se note que es una luz proyectada  y por eso se ve así (quizás una luz mucho mas amarilla, lo voy a pensar) , igualmente con el Cristo que efectivamente esta despegado de la pared y va a estar anclado a la misma (aún no hemos definico como) .  Con respecto a las paredes es todo un tema, yo quiero darle una textura de piedra a la pared de fondo muy rústica, la persona que esta conmigo en esto (mi carpintero que le esta donando el proyecto al pueblo donde nació) no esta convencido, voy a ver si puedo generar  una imagen con algo de textura y ver que ocurre. Saludos

Comment by Miguel Tano Adanes on December 12, 2012 at 4:33am

Excelente trabajo Alejandro! Cuidado que me parece que el altar esta flotando sobre el piso! Y tambien la decal del cristo (ventana) parece despegarse de la pared! De repente le daria algo de textura a las paredes para quitarle la sensacion de plastico.

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Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
yesterday
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
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3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13
Thorsten Hedrich commented on Thorsten Hedrich's photo
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corten_pavillon_22mm_1

"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
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