"Since there is no Ambient Occlusion Slot in 'Texture Set' Mode of the nXt-Material Editor,
I found another way around what to do with AO Maps:
Baking it into Diffuse; e.g. Multiplying AO Map over Diffuse/Albedo/Colour in…"
advanced rendering for AutoCAD
Has anyone used the old light dome method of mass modeling or is there a newer, better way of achiving the look?
Started this discussion. Last reply by Chas / Aug Posekany Dec 6, 2010.
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Always nice to have a group of people who share the same interest.
Thanks for the Add.