AccuRender nXt

advanced rendering for AutoCAD

Jeff Waymack
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Jeff Waymack's Discussions

Decal doesn't work in an Xref model
1 Reply

I have placed a decal in a model that works just fine.The 3d face the decal is on has a material that makes it invisible. I also masked part of the image that was a magenta color.But when I xref that…Continue

Started this discussion. Last reply by Roy Hirshkowitz Apr 24, 2014.

Mapping materials to xrefs
6 Replies

Greetings,As you can see from the attached image, the mapping for the metal roofs is not working. The mapping in the reference drawings is just fine, but when xrefed into another drawing the…Continue

Started this discussion. Last reply by Garret Diduck Apr 24, 2014.

North
1 Reply

How do you go about setting north on your model?Continue

Started this discussion. Last reply by Roy Hirshkowitz Apr 22, 2014.

Viewpoint for perspective
3 Replies

Hmmm...seems I keep thinking of AR4Is there a way to set the viewpoint and the target? I also seem to remember that you could set the width of the view in AR4.Also can you choose what objects you…Continue

Started this discussion. Last reply by norton torres Apr 23, 2014.

 

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At 4:47pm on April 28, 2015, marilina said…

Hi dear,how are you? my name is Marilina, i saw your profile today and wish to reach you, so i would want you to write me at this my id (zealmarilina@live.fr) so that i can send my pictures and details about my self okay

Thanks Marilina.

 
 
 

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Latest Activity

Thorsten Hedrich replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Since there is no Ambient Occlusion Slot in 'Texture Set' Mode of the nXt-Material Editor, I found another way around what to do with AO Maps: Baking it into Diffuse; e.g. Multiplying AO Map over Diffuse/Albedo/Colour in…"
Apr 16
OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"Thank you so much. I appreciate your kind words."
Apr 7
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
Apr 6
Thorsten Hedrich posted a photo

thalasso_spa_sw

- little closer to what we thought of -
Apr 1
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21

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