AccuRender nXt

advanced rendering for AutoCAD

Maciej's Discussions (129)

Discussions Replied To (97) Replies Latest Activity

"Ok, fair enough."

Maciej replied Apr 21, 2015 to Material icons

9 Apr 22, 2015
Reply by Garret Diduck

"Yes, indeed. Let's hope it happens one day.  :) "

Maciej replied Apr 20, 2015 to Material icons

9 Apr 22, 2015
Reply by Garret Diduck

"Thank you, Peter.  :)"

Maciej replied Feb 3, 2015 to Visible Light Paths?

13 Aug 23, 2017
Reply by Aguinaldo Marinho

"Peter, that's exactly what I've tried to achieve. Perfect stained glass window. Woul…"

Maciej replied Feb 2, 2015 to Visible Light Paths?

13 Aug 23, 2017
Reply by Aguinaldo Marinho

"Ok, problem solved.  :)B&W shadows only on groundplan with alpha channel. Everyt…"

Maciej replied Jan 23, 2015 to Stained glass

3 Jan 23, 2015
Reply by Maciej

"Peter, Settings as indicated, but png decal. Should it matter? BTW no material assig…"

Maciej replied Jan 23, 2015 to Stained glass

3 Jan 23, 2015
Reply by Maciej

"So do I, very aproximately, Jelena. However, it would be nice just to use a nXt tree…"

Maciej replied Jan 18, 2015 to Invisible trees

6 Jan 18, 2015
Reply by Kevin Lockwood

"naked... :) "

Maciej replied Jan 7, 2015 to check out the conceptual museum i designed in animation

10 Jan 8, 2015
Reply by mike makki

"I believe you, Mike. Life is a struggle for getting clients also in continental Euro…"

Maciej replied Jan 7, 2015 to check out the conceptual museum i designed in animation

10 Jan 8, 2015
Reply by mike makki

"What I like: swimming couples (joking) and school theatre (serious). Besides, would…"

Maciej replied Jan 7, 2015 to check out the conceptual museum i designed in animation

10 Jan 8, 2015
Reply by mike makki

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Latest Activity

Thorsten Hedrich replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Since there is no Ambient Occlusion Slot in 'Texture Set' Mode of the nXt-Material Editor, I found another way around what to do with AO Maps: Baking it into Diffuse; e.g. Multiplying AO Map over Diffuse/Albedo/Colour in…"
Thursday
OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"Thank you so much. I appreciate your kind words."
Apr 7
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
Apr 6
Thorsten Hedrich posted a photo

thalasso_spa_sw

- little closer to what we thought of -
Apr 1
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21

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