AccuRender nXt

advanced rendering for AutoCAD

Amigos, alguno de ustedes ha tenido oportunidad de manejar el ZOOM, directamente como efecto para simular una fotografia? Como lo ha logrado? Podria compartir? Saludos

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Este seria el efecto buscado
Use "depth  of field" in the image editor
Gracias, Akin. Ya pude encontrarlo. Saludos
Akin, aqui esta mi ensayo de manejo del ZOOM. Que te parece? Saludos
Not bad, quite good. More passes need though.
Sigo tratando de conseguir una buena imagen con Efecto de Zoom. Espero sus Comentarios. Saludos
There is a more rigorous Depth of Field calculation under Render Settings which will probably give better results.  The rendering will have to be recalculated each time you adjust this parameter though.  It may not be practical.
La renderice de manera normal, y como me sugirio Akin utilice el Image Editor para la profundidad de campo. Roy podremos lograr qeu la imagen se vea como el modelo a seguir (primera imagen de este post)?

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Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
15 hours ago
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
yesterday
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13
Thorsten Hedrich commented on Thorsten Hedrich's photo
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"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28

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