AccuRender nXt

advanced rendering for AutoCAD

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Comment by Jorge Javier Lara Domínguez on September 13, 2011 at 9:24am
Akin, entonces es poner mas iluminacion indirecta? Tomare en cuenta tu consejo para mis siguientes trabajos. Saludos
Comment by akinlolu olugboji on September 13, 2011 at 9:21am
The spots I believe will resolve eventually. These often are lighting issues, and occur where there is little and often no light. The effective use of indirect lighting and reflective surfaces can help resolve issues like this faster.
Comment by Jorge Javier Lara Domínguez on September 13, 2011 at 7:07am
Usaste Path Trace? cuantos pases? cuanto tiempo de proceso? Creo que tienes el mismo problema qeu se me presento en una imagen. Aparecen punto negros qeu no terminan de eliminarse.
Comment by Jorge Javier Lara Domínguez on September 13, 2011 at 7:05am
Muy buen trabajo. Felicidades!!!
Comment by cswswq2009 on September 12, 2011 at 6:14pm
不错的效果 顶一下

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OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
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V1x copy

"Thank you so much. I appreciate your kind words."
3 hours ago
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
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"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
22 hours ago
Thorsten Hedrich posted a photo

thalasso_spa_sw

- little closer to what we thought of -
Apr 1
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13

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